ROGUE FLIGHT

ROGUE FLIGHT

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Softlocked on kerberos boss fight
Stuck at a part where he keeps spawning 4 drones after the front starts burning. No idea if i missed something.
Originally posted by Truant Pixel, LLC:
Originally posted by KyoKurisu:
Apparently you need to shoot where the magma is coming out, I launched few locked missiles.

Heh. TBH I knew this was the issue as soon as I saw the thread title 😅. This is one of those ‘yellow paint’ moments. How do you telegraph the weak point without being super obvious?

In short—we did put a few subtle indicators to give the player some hints without being too hand-holdy. There’s text on the door indicating it’s the core exhaust, and I tried to break up the lava flow to reveal the flashing weakpoint. But in the end the missiles are the main giveaway! I’m glad you figured it out! 🤘🏼
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Showing 1-7 of 7 comments
Same problem, but on ps5
Apparently you need to shoot where the magma is coming out, I launched few locked missiles.
A developer of this app has indicated that this post answers the original topic.
Truant Pixel, LLC  [developer] 11 Nov @ 6:44pm 
Originally posted by KyoKurisu:
Apparently you need to shoot where the magma is coming out, I launched few locked missiles.

Heh. TBH I knew this was the issue as soon as I saw the thread title 😅. This is one of those ‘yellow paint’ moments. How do you telegraph the weak point without being super obvious?

In short—we did put a few subtle indicators to give the player some hints without being too hand-holdy. There’s text on the door indicating it’s the core exhaust, and I tried to break up the lava flow to reveal the flashing weakpoint. But in the end the missiles are the main giveaway! I’m glad you figured it out! 🤘🏼
Yeah I too abuse missile lock-on reticle when I'm not sure what to hit next. Pretty neat feature really.
Truant Pixel, LLC  [developer] 15 Nov @ 3:24pm 
Originally posted by stray_pengo:
Yeah I too abuse missile lock-on reticle when I'm not sure what to hit next. Pretty neat feature really.

Seriously - is there any problem missiles *can't* solve?
Red 16 Nov @ 8:55am 
Originally posted by Truant Pixel, LLC:
Originally posted by stray_pengo:
Yeah I too abuse missile lock-on reticle when I'm not sure what to hit next. Pretty neat feature really.

Seriously - is there any problem missiles *can't* solve?

I wish it could solve the super long animations the boss goes through during his intro and every now and then :glitch: I wouldn't mind some tweaks there, it's quite a pace breaker compared to other bosses.
Echo  [developer] 16 Nov @ 9:42am 
Originally posted by Red:
Originally posted by Truant Pixel, LLC:

Seriously - is there any problem missiles *can't* solve?

I wish it could solve the super long animations the boss goes through during his intro and every now and then :glitch: I wouldn't mind some tweaks there, it's quite a pace breaker compared to other bosses.

Heh, can’t help it…he’s cookin’ as they say 😜
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