Palia
Where is the ground?
Having played Palia for over 200 hours now on both PC and Switch, i can honestly say the most annoying thing is the ground, or lack of in this case! So many NPC's, bugs, creatures, and my own character keep falling through the ground! This really needs sorting as trying to talk to an NPC below ground is a case of moving slowly and keep trying to interact every centimetre until you finally hit the sweet spot and get them! Bugs run through rocks and under hills when trying to catch them, making it impossible to hit them, this NEEDS sorting, I understand we are still in Beta, but this is a major bug that needs work ASAP please.
That's my real gripe, there are a few ♥♥♥♥♥♥♥ of course but the problem with the ground is huge! Please sort this Singularity 6.
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I don't think they look at Steam forums. You'll need to go to their website, support.palia.com, and submit a bug request.

I haven't had any issues with NPCs stuck below ground, but I have seen NPCs be halfway in the ground after they teleport. This isn't a big issue as they'll fix themselves in a few seconds.

Bugs clipping through terrain is a bigger issue. It seems like they don't respect terrain collision boxes. You can report this bug to them if you want.
Originally posted by gendrill:
Having played Palia for over 200 hours now on both PC and Switch, i can honestly say the most annoying thing is the ground, or lack of in this case! So many NPC's, bugs, creatures, and my own character keep falling through the ground! This really needs sorting as trying to talk to an NPC below ground is a case of moving slowly and keep trying to interact every centimetre until you finally hit the sweet spot and get them! Bugs run through rocks and under hills when trying to catch them, making it impossible to hit them, this NEEDS sorting, I understand we are still in Beta, but this is a major bug that needs work ASAP please.
That's my real gripe, there are a few ♥♥♥♥♥♥♥ of course but the problem with the ground is huge! Please sort this Singularity 6.

I play on the switch mostly and never had this issue
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Showing 1-2 of 2 comments
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