Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
I guess it's because there are a lot of guards that gets alerted and perhaps a few cameras getting destroyed causing a lot of new guards to spawn.
Does anyone else get the same problem on other operating systems?
It has been like this for a very long time for me and I have tried many different versions of the game.
Edit: I would also like to add that the HUD is blinking sometimes.
Not sure if it's because of the new engine or not.
Edit2: I played the game using the new engine from start to finnish and the only new bug I found was a guard arresting a civilian got stuck in a loop and never stoped talking.
Edit3: The biggest improvement was that I'm now able to use M as map key after setting it in controls manually.
The worst bug still in the game I think is agents and NPCs getting stuck inside walls/buildings.
I wounder if it's possible to work around it somehow so it never happens.
Perhaps it doesn't happen for ppl with more mem on the gpu?
I only have 1G mem on the gpu.
This is not the worst case senario so I still hope someone will find a workaround/fix.
It's a lot worse when playing and wanting to do stuff during the time it freeze, then just looking at the video.
I can replicate that problem as well.
ATI R9 285 with the latest Crimson drivers (15.30.1025; Nov 30th)
Additionally the game seems to crash under forced DX12 mode with SSR enabled.
SSR Off; Game Launched; Toggled on in menus; Game started; Crash; Game Relaunched; Crash[pastebin.com]
Screenshot[i.imgur.com]
Toggling off SSR allows the game to run but with the above graphical glitches.
SSR off[pastebin.com]
I've reported the problem through ATI's form[www.amd.com]
DirectX 11 crashes after a random time has passed.
Wasteland 2 is another Unity 5.2 game which seems to be crashing. Using -force-d3d9/d3d12 is the workaround there![forums.inxile-entertainment.com]
Hopefully a driver update or new Unity build can fix.