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If the magnets weren't characterised, it would be fine. But since they are, I really feel like more care needs to be taken to actually treat them like characters in the gameplay too.
It feels to me the game designer was just trying to show off "hey i discovered this interaction within my engine, let's make it into a puzzle" without really considering if it fits with the rest of the game.
This then sort of happened by accident.. and I came reporting it as a bug :).