Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I can't say for sure, but I'd assume you'd have to beat all missions on Nightmare from a New Game, since there are some missions (1st loops) that can't be replayed from a completed save file.
Also I never checked after clearing on Hard about whether full game should be cleared on Nightmare for achievemen because wanted to replay full game anyway. But someone said that it should, I saw a topic about it.
I think there were only 2 fights where I was genuinely no longer having fun: The first was in one of the Sleepless Zone loops, the second was Lisa. I died to that more than the entire rest of the run... Plus an honorable mention to that one shrine in the meat locker
And yeah, you have to beat the entire game, from selecting New Game on the menu, on nightmare difficulty. I assume because being able to have all abilities unlocked already would make it easier?
You can break all difficulties with this loop and sadly it just negate all gameplay, humans/powers/passives/dodge/counters/slow mo stuff mechanics everything is useless.