7 Days to Die

7 Days to Die

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Which version do you play, and why?
Not Critiquing, just genuinely asking
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Showing 1-15 of 31 comments
I play the game as though it's released so when it is I won't feel like I lack anything. I don't use creative modes because I assume when the game is released they will remove the option, I don't play other alpha's because I assume when the game is released that option will cease. My world is that of Dawn of the Dead the original Romero film in the context of the zeds. :munchies:
Me and my friends do 21.2 still. Jiggle physics and new outfits seem kinda lame. Plus we have a world with alot of builds.
Not really wanting to give up all the progress of extensive bases and terraformed lands lol
The latest.

Mainly for the POIs. So much work TFP put in for them, and revamping old ones too.
With over 3000 hours in the game I'm all about the updates to keep it fresh and different outside of mods. It's nice to be buzzing around and see a place I haven't been in before.

Honestly, if they want to take the Minecraft approach and give us constant updates with goofy names, gopher it.
1.1, unfortunately

I've tried going back to a16, a20, and a21 at various points, but I always revert back to 1.X. While I recognize that a lot of game mechanics from those alphas are just straight up better than 1.1 (and the magazine crafting system is ♥♥♥♥♥♥♥ *horrid*), the graphics and lighting systems from those iterations make the game unplayable. I'm not a graphics andy by any means, but when they're *that* terrible and 1.X is just that much better, I feel like I have to stick with the current update. It's like trying to watch an old Youtube video in 360p or playing an old game that caps out at 30fps when you've been playing 60-100fps games for years. It's rough.
Last edited by Grumpy McElbows; 23 Oct @ 12:21am
Similar 23 Oct @ 1:21am 
I have A21.2 installed for Darkness Falls, but I've mostly been playing 1.1 Afterlife lately.
Now I'm trying to play IDC's Nomad for 1.1, which means it's mostly vanilla, and it's ... difficult. The magazine system, especially, just makes me so tired that I've barely managed to get through the first day yet, and what they did with the trader voices in 1.x is not helping at all. (Actually, a surprising thing about playing Afterlife has been discovering how nice it is when there are no traders at all).

Like others have said, I also want the new POIs and stuff, but the 1.x base game is really hard to put up with.
1.1

Because I like experimenting the new content&features and having to adapt my play style (and builds) to it.
Scar_117 23 Oct @ 1:56am 
15.2 Before the need to first put points into a main skill before you can level up what you actually want to level up, making the game wayyy more grindy than it should be.

In this build crafting certain things levels up overall level and a separate skill - Wooden Club levels up overall level plus the weapon crafting skill. Spike traps levels overall level plus misc crafting.

Also we get reusable jars.
Last edited by Scar_117; 23 Oct @ 4:19am
Tohtori Leka 23 Oct @ 3:41am 
Originally posted by Grumpy McElbows:
I'm not a graphics andy by any means, but...
I'm sorry but you are. No game is unplayable because of the graphics and if you can't even watch youtube videos in 360p then I really don't even know what to say.
I'm playing Alpha 19.4 and not for the jars which I don't care one way or the other about. 19.4 just has the best feature set with the least amount of junk changes IMO.
Originally posted by Grumpy McElbows:
1.1, unfortunately

I've tried going back to a16, a20, and a21 at various points, but I always revert back to 1.X. While I recognize that a lot of game mechanics from those alphas are just straight up better than 1.1 (and the magazine crafting system is ♥♥♥♥♥♥♥ *horrid*), the graphics and lighting systems from those iterations make the game unplayable. I'm not a graphics andy by any means, but when they're *that* terrible and 1.X is just that much better, I feel like I have to stick with the current update. It's like trying to watch an old Youtube video in 360p or playing an old game that caps out at 30fps when you've been playing 60-100fps games for years. It's rough.

If the old alphas worked with the new map design. nobody would bother with the newer beta version of the game. The Wackpimps know it too.
Last edited by IvGotBallsOfSteel; 23 Oct @ 4:54am
I'm on 1.0, b333 still. Did check the latest briefly but the changes aren't enough to make me want to redo my zillion personally tweaked .xml edits for it, or give up my current long 100+ hours main save. I'll wait for a later update with more changes I'd care about.

I like a lot of the newer POI's, mostly. Although I removed a lot (about 60%) of the broken down remnant/trash POI's that I find boring/repetitive (and almost never go into anyway) so they don't get generated when I make new maps. I'd rather have other things repeat more often.

Other than that - I didn't like the learn-by-doing and as much as I have nostalgia for A10, I don't think I could go all the way back to that one at this point. If I went back a bit it'd be to A20 because I liked the RWG terrain/map generation a little better. Emphasis on a little.
Last edited by CatPerson; 23 Oct @ 7:19am
H4xX 23 Oct @ 7:49am 
1.1 with an old version map.
Reason: New maps = walking simulator.

They made the game much slower and made equipment boring with 1.0 which is kind of ok, but I don't want a freaking walking simulator / be forced to build a new house every 4 days (and spend days transporting all the storage content) and have to explore half the map via bicycle just to find a trader with POIs and the correct Tier nearby!

With the 1.0+ maps it would probably be most viable to only ever do T1-T2 POIs to get magazines till 100, which would be too silly to play and the point I consider the game cleared.
Last edited by H4xX; 23 Oct @ 8:09am
thestile 23 Oct @ 1:41pm 
I'm just playing Afterlife overhaul now. It's not an Alpha but it's got some of the things the old game had. More types of meat, more spawning, jars, and a skill system. A GREAT skill system.

This overhaul is what the game should be imo.
GGcake 29 Oct @ 7:25am 
Whatever the latest one is because am lazy
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