Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
1. My sister's clothes are piled up with her school clothes
2. The option to do dirty things doesn't appear in English
3. Many CGs do not appear during training
4. Your sister's mood doesn't improve and is just monotonous under normal circumstances
5. The option of bathing together does not appear, even though trust is already 200
You need to apply the 18+ patch from Kagura's site.
F12 to restart the game (Game default)
also
F12 to screen cap (Steam default)
Patch applied
Only installing the rated 18+ patch from your website was helping, so the event, that the sister appears after a quest at the tavern triggers.
I'm also able to play further after deinstalling and deleting the patch content (only the "Lust" writing is still there at the top - but there's no 18+ content for people who might just wanna play the normal steamgame).
I can provide my gameplay which i am playing on YouTube if it helps, feel free to let me know if i should post it here or send it via discord, dont wanna advertise my stuff, but i havent seen any screenshots or other data of this bug yet.
I think there's a bug that caused some skills hint to not unlock, especially from Kasumi's events
uncensored ver.
69 position not properly loop after either sister/brother after-climax
--Free day housework consumes no time if done first.
--Free day usually cuts off at 1700, but if Housework ends at or after that hour, the day does not cut off until the next activity ends.
--Eating at 0 money does not appear to be any different than eating at ~500 money.
--Defense training features a tavern exterior, a forest, then a black screen for much of its duration, unlike Attack training. I suspect a scene is missing.
--"Prepare a plan" event goes unannounced at the guild, despite similar game-ending events (like exhibition matches) being announced. It's such an important event that I suspect that a cutscene has been lost, but I don't know for sure.
--"Prepare a plan" event does not progress even after buying Chef skill.
--When the skill menu first becomes available, Chef skill description states that the skill is unlocked already. However, the button is greyed out just like unbought skills. Click-and-hold behaves just like buying a skill (rendering the button text black and deducting skill points). Unable to verify if this changes meal success rate.
--Even before buying Chef skill, cooking success rate appears to be about 90%. This is such a high rate that I suspect that something is wrong here.
--After taking a bath, "You recovered some energy by taking a bath" message lingers until you choose a job the next day.
--Stat-up numbers appear one box left of where they should, i.e. Skill points appear at Int, Int appears at Det, etc.
--Coffee appears to do nothing.
--Black tea appears to give 5 energy and no mood, despite the game stating that sis likes black tea more. Not sure what reason there is to use it over green tea, which gives 10 and is cheaper.
Too bad there's no wiki for this game
W10 machine, integrated graphics
After a point the game reads a click command and frozen in place, windowed mode, switching the play options around
I believed it was from the version or a wild loop, but seems to persist in a clean save with 1.04
V sister, doing lewd stuff all around, maybe is a weird event call
The tutorial says that the point of the line with the 1.00x / 1.25x during battle is that it affects your damage multiplier. Based on thorough testing with multiple people around April 10th, it does not affect your damage in any forseeable way.
The translation may be bugged, and also has one user said, "there's an issue with how rewards are calculated (so you get less money for doing more work), so seems more likely someone screwed up the modifier calculation for damage in battle."
Fo for context, this issue was further elaborated on in this thread:
https://gtm.you1.cn/app/2429860/discussions/0/4358996025343739285/#c4358996025344107904