Hammerwatch

Hammerwatch

View Stats:
Boundaries and Music
1. How do I set up areas the player cant walk across, such as deep water or pits? For example I have a player make his way through marsh (water and dirt tiles) to a castle wall. Can I make some of the water not navigatible? For a sewer can i have waterways, yet force aplayer to walk paths?

2. I also can't get music to play in a level, and I know I must be missing something small. I have play music tied to level start and running infinite but when i boot it there is no music.