Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Revenants are a pretty simple enemy. The missles can't turn abruptly and ram into corners pretty easy.
Plus revenants have an AI code overide which makes them attempt to engange in melee when you get closer so instead of shooting you if the face like a shotgunner, they attempt to bop you in the nose.
using this tatic and a SSG you should be able to kill any revenant in any corridor.
When it gets into the bigger ctiys and crap, 1 word: RUUUUUUUUUUUUUUUUUUUUUUN. Anywho. Hope this helped!
-Kjs
Good to know. Thanks!
using cover and wide movements makes it easier to dodge their missiles, however they can still be a pain in narrow corridors :)
The trick i found is to close distance quick, but not so close that they can hit you with their punches. Once you are within a certain distance, they stop using rockets entirely and try to punch instead. Simply stay in that sweet spot and there's nothing they can do.
Be aggressive, rush in close and blast them with the super shotgun or stun lock them with the chaingun. Either that or make sure there's some cover between you and them and cheese them with long shots.
PS: two middle range SSG blast should be enough
There's also the turning around technic but it's hard to pull off
The plasma rifle can be used in both cases, but I prefer saving the ammo for arch-viles and spiders.