Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

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termit 4 Apr, 2013 @ 7:40pm
Changelog
Version 1.4.9 (3 May 2015)
  • Fixed cutscenes playback issue

Version 1.4.8 (10 March 2015)
  • Added more mappings for gamepads. If your gamepad still not detected use SDL2 Gamepad Tool ( http://generalarcade.com/gamepadtool/ ) or Big Picture mode to create proper mapping for your gamepad

Version 1.4.7 (28 February 2015)
  • Added "-norawmouse" launch option to disable raw mouse input

Version 1.4.6 (3 February 2015)
  • Fixed Build Editor hotkey bindings issue (remove old "build.cfg" from "gameroot" directory, the game will generate new proper config)
  • Fixed mouse detection issue
  • Fixed crashes related to brightness change

Version 1.4.5 (26 January 2015)
  • Multiplayer players now added to recent players list
  • Improved mouse handling
  • Multiplayer map fixes

Version 1.4.4 (7 January 2015)
  • Workaround to fix crashes on AMD cards
  • Fixed multiplayer sync issue on OSX
  • Fixed wrong resolution detection

Version 1.4.3 (26 November 2014)
  • Multiplayer map fixes
  • Performance improvements

Version 1.4.2 (10 November 2014)
  • Gamepad support
  • SDL1->SDL2
  • Bug fixes

Version 1.3.2 (20 March 2014)
  • Minor bug fixes

Version 1.3 (27 February 2014)
  • Multiplayer for expansions!
  • Fixed crash when two players simultaneously stomp an enemy

Version 1.2.4 (25 February 2014)
  • Added 4 Levelord maps
  • Fixed pipebomb issue in coop
  • Fixed palette for widescreen weapons

Version 1.2.3 (15 February 2014)
  • Bug-fixes related to linux steam run-time changes

Version 1.2.2 (14 February 2014)
  • Crash fixes for maps Club97, Clear The Coast, The Beach CBP
  • Fixed issue with corrupted CON files in Classic version
  • Fixed text alignment (episode and map name) in map view
  • Some other small fixes and improvements

Version 1.2.1 (29 January 2014)
  • This patch should resolve freeze/crash issues in multiplayer

Version 1.2 (28 January 2014)
  • Online Multiplayer!
  • 3 new achievements
  • New lighting system

Version 1.1.3 (30 December 2013)
  • Now "-noanim" and "-delete-saves" should work properly

Version 1.1.2 (29 December 2013)
  • Added "-noanim" launch option to skip all cutscenes/cinematics
  • Added "-delete-saves" launch option to remove all save files both from cloud and locally
  • OGG support for workshop maps
  • Fixes for workshop publishing command-line tool

Version 1.1.1 (9 December 2013)
  • Workshop support
  • Level Editor
  • Lots of bug fixes and improvements

Version 1.0.4 (4 September 2013)
  • Linux support
  • User maps available from menu
  • Added 3 new achievements
  • Widescreen compatible weapon sprites
  • Duke Nukem 3D SC-55 Music Pack (V4.0) included
  • More game options in menu (separate sound/music sliders, y-axis lock, etc)
  • More keybindings (3rd person view, map follow mode, etc)
  • Higher resolution intro videos
  • Many bug fixes & improvements

Version 1.0.1 (4 April 2013)
  • Added "Take No Prisoners" achievement
  • Added "Invaders Must Die!" achievement
  • Added VSync option (Video settings)
  • Added Max FPS option (Video settings)
  • Added Quick save/load keybindings (F9/F6 by default)
  • Added awesome people to credits
  • Improved mouse aiming
  • Fixed in-game crashes
  • Fixed textures misalignment
  • Fixed MacOX 10.6 startup issue (Remove "duke3d-local.cfg" if after update the issue will happen again)
  • Other fixes and improvements
Last edited by termit; 3 May, 2015 @ 11:32am