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Scroll down for manowars.
1.) Exit to sea mode far away from the fort, alarm them, enter map mode and go back to sea mode. If there are no ships in the harbour, you can dock and leave peacefully.
2.) Destroy the fort, then raise a friendly flag and dock
I believe there is way to edit a script. Just find a proper file.
for example: \program\colonies\colonies.c
// Warship -->
No, I believe you don't understand what I've been trying to say. I just tried it and it works. There CANNOT be any ships in the harbour - they will detect you no matter what. The fort has a one-time detection thing. That's why you position yourself far away from the fort but not too far from detection range. Once the fort is alarmed, immediately enter map mode and go back to sea mode.
Your fingers have to be super fast to launch a boat before they detect you, I guess. I've done it before but it was a regular stealth check, not a Man-o-war check.
Lmao they are meant for sieging towns. The Flying Heart and Fortune exist for attacking ships.