Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Blackrack Volumetric Clouds
-Parallax Continued
-Deferred Rendering
-Restock
-Waterfall
(Ship Parts Mods)
-All of Nertea's mods including Near, Far, Kerbal Atomics.
-Tundra Exploration
-Blue Dog Design Bureau
-Habtech2
(Planet Pack Mods)
-OPM
-Kcalbeloh System
These should basically turn your game into a new one and honestly these are barely scratching the surface at how much you can change how KSP plays. I haven't even listed the mods that add life support systems and health for your kerbals, better functionality for surface bases and colonies, more strategems for your administration building and so forth.
https://ksp-kos.github.io/KOS/
It's a little bit awkward to get going but if you want to get more advanced and have your rockets get themselves to their target orbit etc it's pretty cool.