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Have you no shame?
Apparently you don't know how to read, because I said the game is trash for multiple reasons, which is why I was uninstalling. You must be a yes man pve player too.
Are you all strictly pve players? The pick ups in PVP are not that far from each other, considering the maps are so small in this game, so it creates, in essence, infinite melta-bombs. This really shouldn't be that hard for you to understand.
A strictly pve player, who only plays against mindless NPC's, claiming someone else other than them have a skill issue? Bro, that's the funniest thing I've ever heard. Also, when you fight other players, you have a chance of losing, which is nothing to be ashamed of. Wow, this game doesn't even seem to have an intelligent player base.
best of luck in the future!
Are you sure you are talking about pvp ? What is "multi -metal ? Maybe, multi - mental ?
Ok, I got ya - MULTI MELTA, right :D ?
Bad news, tacticals cannot equip multi melta, only heavies. Tacticals cannot equip melta bombs either.
I don't wanna go into more details but nothing makes any sense in what you just wrote.
As for corner camping as such - it's not a cheat, it's not an exploit - everybody can and should do it, you too - it's a 3rd person game for a reason.
Ping - I don't know where you live but 90% of the time my ping doesn't go above 45. I get over 100 sometimes but it's very rare and actually does not make the game unplayable.
SM2 has a decent campaign. Granted, one which they tried their hardest to kneecap, but this is how the Russians always do in their games. There's the whole "40K" "girmdark" "hardcore" thing, and that got them, too. So now you add that the russians start like 2 levels farther than normal because of whatever reason, and the whole thing was just out of whack.
Similar thing is what happened to Rebel Galaxy Outlaw. Bad difficulty selection. People didn't know what the buttons they were pressing really meant. Anyway, it has a decent campaign if you don't go higher than Normal. That's SM2.
Having replayable PVE multiplayer is a major new point. PVP is an afterthought but also was the first time around. Game is not crap because it has weak PVP.
I swear people act like it is their first pvp game ever. Have situational awareness, do not let an ally die next to you and not look to see what killed him.
Right side advantage.
Nearly every 3rd person game has it if ranged weapons are a thing.
If there's a pillar/corner etc, that I can peek my weapon around it, I can keep most of my character in cover still.
being at point blank range is exactly what you can do with corner camping. "I swear, you act like it's their first pvp game." Also, you have no situational awareness when you ignore me talking about melta bomb, which means if two people try to rush him, "don't let an ally die next to you...," he blows up his melta bomb right after you turn the corner.
You clearly have no idea what you are talking about. You're welcome to try again though.
Lol, bruh, after reading what you have just written I am 100% sure you don't even own the game and you never played pvp :D What you're doing is pure trolling - are you trying to do some jester farming here or what :D ?
The kits are different in pvp compared to the pve. Tactical does get the multi-metal shotgun in pvp, but not pve. The reason why what I am saying makes no sense to you, is because you've literally never even looked at the pvp. You can stop talking now, cause all you're doing is continuing to expose yourself even harder for your complete and total self inflicted ignorance to this game.
Shooo....just chill, everything's gonna be aiight XD XD XD