shapez 2

shapez 2

Guide Rewrite for Prime Platforms
I did (another) rewrite (last one) of my guide. I think it's a lot better now because they're grouped by type and then have individually named sub-sections, to allow finding what you're interested in.

I also added a bunch more stuff.

I'm posting this discussion because I haven't received much feedback, and I'd like some.

Are the screenshots I made doing what they're supposed to? Making it clear what it looks like and how to use it?

Are the descriptions understandable? This time around I used less of terms like "1x12" and instead wrote "one full input", or something similar (wordy). Also, I corrected some of the terminology to match what the game uses.

The guide:

https://gtm.you1.cn/sharedfiles/filedetails/?id=3320548627

(edited to add link to guide, which I forgot, oops)
Last edited by elidoran; 17 Oct @ 6:24am
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elidoran 25 Oct @ 6:39pm 
*crickets*

Well, maybe no feedback is a kind of feedback?

Anyway, I made a new mixer group without any jumps and upgraded my mixers and added some new ones. My 1x2 platform making 2x12 white paint can do the job on its own now without a helper 1x1 platform.

I like the new mixer group because it does a balanced mix with 1:1:1 ratio of inputs. It turns a trio of leveled primaries into secondaries and can also turn a trio of leveled secondaries into white (tertiary).

The usual levels I use are RGB (red on top) and that makes the mixer group put yellow on top and I prefer magenta/cyan. So, I made a sorter just to change RGB into BRG so yellow is on the bottom and magenta on the top. Just to make it look better, to me.
elidoran 22 Nov @ 3:35pm 
At @snaakebiites suggestion, I put all the blueprints into a zipfile for easy downloading. They're organized into folders matching the sections of the guide. This makes it much easier to get a hold of them, and update them.
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