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It indeed does not have a day and night cycle for now and currently, there is only day in the game. Nevertheless, thank you both so much for suggesting that and sharing your thoughts on that matter! Our team is constantly monitoring every remark you direct, so thank you!
-update- Maybe I'm crazy, but I think sprint/walk speed is increasing as I level. Now level 15 and am definitely moving faster.
That said:
1. More interesting loot.
2. Base building (I know this can be hard to make, so I will not pin it)
3. More areas (other zones for the future)
4. More clothing options
5. Reputation system and other factions?
6. Day / night cycle.
7. Boarding houses and setting defenses for night zombie invasion.
8. sleeping?
Wishful thinking or future plans... One can dream, right?
also a crouch/prone would be nice to reach items on the floor.
2 - faster sprint
3 - pausable game when solo
4 - more weapon variety
5 - dismemberment would be awesome
6 - is possibile to make ammo from weapons on your shortcut droppable?
7 - maybe give some bonus stats when character is above hunger and thirst mark
2 - Locate Damage; when different parts of the body gets damage, affects the creature somehow.. arms? less damage. Legs? Won't run... and so on.
3 - Form Parties ( share exp, share quests, etc )
4 - Friend List
edit: and smooth turning speed
My suggestions to make the game loads more fun:
1. - Actual holsters in your body for guns/items, 2 side arms on your side, 2 handed weapons on your back, left and right.
2. - Add Katana and Gore. Strong Weapons Explodes head on final blow and removes chunks on critical hits. Blow of Legs and zombie crawls, Katana can slice Limbs of on final blow.
3. - Farming and Cooking Stew. Plant seeds and harvest. Have a cooking station to chop, season and cook meals for additional bonus buff.
4. - Add attachments to weapons, scope, laser, flashlight.
5. - Weapon degredation. Weapons gets dirty and breaks down by adding the ability to block with them to avoid damage. You can still use weapon at lower durability but will not perform well. Plus ability to clean and maintain weapons.
6. - Add Pets. Pets that can follow you around that you can also feed, pet and customize outfit as well as backpack for additional storage. Cute dog, Cat, Panda, monkey, etc. Maybe they can fight once they grow bigger as they level up.
7. - Add Special Backpacks that adds additional storage. Get rare backpack parts as loot and craft the ultimate one.
8. - Add bigger bombastic monsters for endgame. Giant Zombie monster with clubs. Huge Flying Zombie monstrocity, Spitting zombies, Huge Blob of Dead Body Goop with freaky eye that closes and opens as weakpoint, etc.
9. - Add Procedural dungeon caves with multiple levels, whre crafting items and good loot are found on endgame.
10. - Prestige system where you can reset level to add substantial perma boost/ability and special icon. When you reach max level, you can reset level to gain an ability/permaboost, but skills stay.
11. - Add weapon proficiency level. Where weapons gets better to use the more you use a specific weapon. Unlock special weapon perks specific to a weapon as they level up.
12. - Player Housing. Each player spawns in a specific House plot when they spawn. They can decorate their house by collectible parts found in the world. Trophies, old tech, toy collectibles, paint, wallpaper, etc.
I just want to thank all of you for sharing all these remarks with us. I assure you that all feedback and all ideas have been marked down and we regularly monitor that topic.
Since the game is brand new, we are still working on the game features and we listen to your voices. You are what makes the game work, so thanks to these remarks, we can improve and develop accordingly.
Thank you for every word you shared. We hope you stay with us a little longer, and if you want to stay fully updated on the game and the new options, join us on discord! https://discord.gg/survivalnationvr