Ghostrunner 2

Ghostrunner 2

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MrGameTheory505  [desarrollador] 24 OCT 2023 a las 11:32 p. m.
Patch Notes
10/24

New Features & UX improvements
• Photo Mode added
• Additional player onboarding for players in the main game + Roguerunner.exe mode to improve tutorialisation
• Additional menu screen screens added, that change depending on player progress
• Adding functionality to toggle between having the dash ability on the jump button or not – to help players with parkouring in the game
• Updates to UI: menu screens, tooltips & Game Hub
Bug Fixes & General Improvements
• Players were able to access challenge terminals in certain situations while in combat (should not be accessible while in combat)
• Improved performance & stability across all performance modes
• Various additional minor fixes and improvements across the game
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MrGameTheory505  [desarrollador] 27 OCT 2023 a las 1:30 p. m. 
10/27

Issue fixed that caused enemies not from spawning during the Winds of Desolate Level
Fixed FOV issues on ultra-wide displays
Localisation Updates
Fixed issue with pull-able walls not working correctly all the time
Key Binding improvements
MrGameTheory505  [desarrollador] 3 NOV 2023 a las 10:34 p. m. 
November 3, 2023

Patch notes:
Fix for the crash that happened for some users during the Dismantler boss fight.
Fix for the Godrunner achievement not appearing for some players.
Localisation Updates.
MrGameTheory505  [desarrollador] 14 NOV 2023 a las 9:34 p. m. 
November 14

Patch notes:
Razer Chroma support added.
Fixed issues with overlapping lines being displayed on challenge pop-ups.
Further fixes with the Godrunner achievement not triggering for some users.
The title now works on the Asus ROG Ally without deactivating the Asus Aura services SDK beforehand.
Subtitle improvements, to allow for a further optimised experience on handhelds such as Steam Deck & Asus Rog Ally.
Última edición por MrGameTheory505; 7 DIC 2023 a las 10:33 a. m.
MrGameTheory505  [desarrollador] 7 DIC 2023 a las 10:33 a. m. 
December 7

> Introduction of Hardcore Mode
* Unlocked after completing the main story campaign.
* Updated level design elements in levels, updated boss fights and updated enemy. placements & compositions in each level to make the game much more difficult.
* After completing the whole game in hardcore mode, the player is rewarded with the Crimson Arachnid sword & glove skin.
* When starting the hardcore mode, all perks/mods + all Weapon skins (that can be unlocked in game) are given to the player, as the collectibles were removed.
MrGameTheory505  [desarrollador] 4 MAR a las 8:58 p. m. 
March 4

- Fixed a bug where the player was unable to progress through the ability selection screen in Roguerunner

- Fixed a bug where the challenge in the level 'Behind the Curtain' couldn't be finished sometimes

- Fixed a few bugs connected to the laser being blocked by certain objects

- Additional minor bug fixes
MrGameTheory505  [desarrollador] 8 JUL a las 10:02 a. m. 
July 8

- Fixed the issue of players not being able to unlock the achievement "Faster Than Light" on some occasions

- Fixed the issue of player weapons sometimes showing in the game hub.
MrGameTheory505  [desarrollador] 17 SEP a las 9:45 a. m. 
September 17

- Adjusted swooshes (sword trail) colors for DLC swords
- Fixed some subtitle issues
- Fixed duplicated sword name for HEDSPIN//LAVA
- Fixed gloves images in the armory for heat pack and endless DLC's
- Fixed assets blocking the road on a few maps configurations in the endless mode
- Fixed an issue that caused sword swooshes (sword trail) to be triggered on other animations besides sword tricks
- Minor bug fixes
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