Source SDK

Source SDK

Background Map in Source SDK 2013 Multiplayer
How do you do a simple dynamic background map, by editing a c++ code, because not a single tutorial helped, and the fault is in Logic_Auto, I was trying to edit the Mod_Episodic code and pasting it in Source SDK code but it gave me lots of errors
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create autoexec.cfg in <your_mod>\cfg and paste this: map_background <background_map>
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