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I don't know if the movements of each has the capacity to accelerate or decelerate, but it does add overall feel and weight to the machine instead of just instantly bending... especially the turning of the cab.
The controls have changed now so you can set them to what you want to,
Movement atm is very arcade and something i plan on making alot more realistic
Best regards Christian
I want you to know that my game crash after getting too much ground modification. It start by a lag and then crash.
In case you wonder, I didn't try the dynamite.
Best regards Christian
Awesome! Keep working like u do on this game and trust me u going to blow up. Game looks really really promising!
dirt physics and controls
snapping is a nightmare
Yep im working on improving both issues
Game crashed twice. "maybe a auto save feature so don't lose data when happens"
Tried painting equipment an it went flying through the air.
The rotating of place able objects doesn't work.
Will post more as encounter problems, keep it up Christian. A great work in progress.
Right Shift-up
Left Ctrl- Dwn
An easier way to build roads would be cool too. Being able plan 10 or so metre sections where you set the height, width, direction and gradient and then remove or deliver the required amount of dirt, then smooth it enough to complete an automatically created section of road would make life easier.
Last thing for now, a hand shovel tool to dig up the pesky single pieces of ore that fall out and leave grey spots along on my roads or at the delivery point. Using machinery isn't really worth the effort to dig it up and then having to repair the hole.