Fort Solis
Where is the Ray Tracing?
I have all graphics at maximun, I have an RTX 3080, but the reflections in this game are really ugly, do you guys have the same issue?, or am I doing something wrong?

is there an special way to enable RT reflections in this game?
< >
Показані коментарі 111 із 11
this game doesn't have ray tracing support enabled, either for RTX or Xe

it does support DLSS with an NV card
Автор останньої редакції: xPidge; 25 серп. 2023 о 17:07
Dear developers, please tell me that you are planning to add ray tracing to the game. we really want to see the trace
The rasterized lighting in this game actually looks quite good. Unless they were going to add a lot of reflectivity, I don't know if the game would benefit much from Ray tracing
Цитата допису Madjestik85:
Dear developers, please tell me that you are planning to add ray tracing to the game. we really want to see the trace

Hey there, currently there are no plans for this.
Our priority is GeForce Now this month and after that we would like to release Fort Solis on Asia region although it's not yet confirmed.
Цитата допису Fallen Leaf Studio:
Цитата допису Madjestik85:
Dear developers, please tell me that you are planning to add ray tracing to the game. we really want to see the trace

Hey there, currently there are no plans for this.
Our priority is GeForce Now this month and after that we would like to release Fort Solis on Asia region although it's not yet confirmed.

Sorry for offtopic.....but Language italian (SUB)???
Цитата допису Fallen Leaf Studio:
Цитата допису Madjestik85:
Dear developers, please tell me that you are planning to add ray tracing to the game. we really want to see the trace

Hey there, currently there are no plans for this.
Our priority is GeForce Now this month and after that we would like to release Fort Solis on Asia region although it's not yet confirmed.
Hello, could you possibly tell me how to enable Hardware Lumen, I know it's possible as your game was included in a Digital Foundry showing it had been modded into the game. Is there a engine.ini command?.
Kind Regards
Цитата допису Donaldo Trumpado:
The rasterized lighting in this game actually looks quite good. Unless they were going to add a lot of reflectivity, I don't know if the game would benefit much from Ray tracing
Rasterized? I thought it is Lumen. Lumen can be defined somewhere in between "true" Raytracing or defined as "software raytracing". Unless I'm missing something here.
Цитата допису Fallen Leaf Studio:
Цитата допису Madjestik85:
Dear developers, please tell me that you are planning to add ray tracing to the game. we really want to see the trace

Hey there, currently there are no plans for this.
Our priority is GeForce Now this month and after that we would like to release Fort Solis on Asia region although it's not yet confirmed.

Fix the ♥♥♥♥♥♥♥♥ lumen denoiser artifacts please. It looks pathetic.
See? "There are currently no plans - but we want to publish to [some other platform] in [some other reagion]"... That's the reason I picked it up during a sale =)

And yes, Lumens sw path is ... laughably noisy here. Super sad that there really was no interest - AT ALL - to nudge this game into a biiiit more limelight. 🤷‍♂️

Because as Alex from DF showcased, back then, you could force lumen to work with its hardware path. My own attempts didn't really work - the UEU tool works... and hooks properly, but there seems to be some issue and lumen will stay locked, for me, to sw mode.

It's a nice game that relies heavily on lumen. One would think it would be in the interest of the dev team/publisher to make it shine on PC... but here we are =)
Цитата допису xpgx1:
See? "There are currently no plans - but we want to publish to [some other platform] in [some other reagion]"... That's the reason I picked it up during a sale =)

And yes, Lumens sw path is ... laughably noisy here. Super sad that there really was no interest - AT ALL - to nudge this game into a biiiit more limelight. 🤷‍♂️

Because as Alex from DF showcased, back then, you could force lumen to work with its hardware path. My own attempts didn't really work - the UEU tool works... and hooks properly, but there seems to be some issue and lumen will stay locked, for me, to sw mode.

It's a nice game that relies heavily on lumen. One would think it would be in the interest of the dev team/publisher to make it shine on PC... but here we are =)
Lumen settings may be possible to be altered. I will try it and will get back to this.
< >
Показані коментарі 111 із 11
На сторінку: 1530 50

Опубліковано: 25 серп. 2023 о 14:52
Дописів: 11