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I can't see what the camera's X rotation is before you change it, but if it's close enough to 0, Source Filmmaker might see the old and the new values as "(almost) the same", and therefore think that you didn't change anything, and discard your changes. Try changing it to a value like 10, then to -6.49564e-05 afterwards.
Alternatively, perhaps Source Filmmaker can't read scientific notation (the "e" thing) when you input numbers, so it discards your change - even though it shows scientific notation to you itself when you look at near-zero values. Try changing it to -0.0000649564 instead (and doing the same for the other rotations if applicable, so that one of the values having scientific notation won't stop the other values from being updated).