Source Filmmaker

Source Filmmaker

cant get QC eyes to work
this is not about the tool you find in the game folder but the QC parameters. i followed the instructions in the dev wiki and that one huge guide for porting to SFM and i still cant find the right coords for the eyes

the coords i got from blender is nowhere near functional so i had to tweak each coord by decimal to get something almost functional

heres what the current eyes look like when viewed at a diagonal top/bottom angle[i.imgur.com]. every other straight angle looks fine tho

been stumped by this for weeks. ive done a proper pair of QC eyes in the past and that was even on non-sphere eyes (this time theyre spheres, thought it was gonna be easy) :steamsad:
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Pte Jack 15 Jul @ 12:50am 
Last edited by Pte Jack; 15 Jul @ 12:50am
Py-Bun 15 Jul @ 5:09am 
thank you!
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