Dead Space
I'm not ready for impossible mode...
I finished my medium run in 10 hours and was left with barely any ammo, tho my contact beam and flamethrower had a lot for some reason. Chapter 10 and 12 are soooo hard, especially chapter 12 with the brute section.

Any tips for impossible mode? I know that it's the same difficulty as hard mode, except you only get one save slot and it's permadeath. So should I do another run, but in hard mode to understand how powerful each enemy is?
< >
Εμφάνιση 1-9 από 9 σχόλια
If you were having problems on medium do not attempt impossible, you will just make yourself suffer and possibly hate the game. Do a hard playthrough first and if you feel you can do it again without dying, then go for impossible. Also a tip for impossible, quit before dying and reload your save so you won't have to start over.
Τελευταία επεξεργασία από sinsorrow1; 30 Δεκ 2023, 12:00
Αναρτήθηκε αρχικά από 󠀡󠀡:
Suffer on medium?. To save ammo use use kinessis as much as possible, stasis if there are 3 or\and if something is dangerously close to thee.

When i finished chapter 1 on impossible i had 120~ shots for the cutter.

If thou art about to die just close the game by f4+alt. There are some bugs in the game which devs did not bother to fix and i find this fair to use.
that much ammo just for the plasma cutter on impossible mode in just 1 chapter? I thought that the ammo would be immensely decreased for hard/impossible mode
Impossible mode isn't nearly as tough as people think it is. Just save anytime you pass a station. Also if you do manage to die pause the game before the death animation finishes, then just go to the main menu and load up your save. Your run only actually ends if you let the entire death animation play out, so if you gotta cheese it the option is there. This impossible mode has nothing on DS2's impossible mode.
Try hard mode first, familiarize yourself more with weapons and enemies with this difficulty boost.
Αναρτήθηκε αρχικά από FoundCrab (I'm Ryan Gosling):
that much ammo just for the plasma cutter on impossible mode in just 1 chapter? I thought that the ammo would be immensely decreased for hard/impossible mode
The first chapter has explosive cannisters lying around so each necromorph dies with 1 bullet, but drops 6. The tram necromorphs are free pickings because you have unlimited stasis. Any necromorph outside of those rooms gets his legs cut off in less than 6 bullets and then you just run to it and stomp it to death so by the end of the chapter you should have a huge reserve. On my impossible run I had so much ammo I didn't have enough inventory space to carry everything and had to stash some items away.

As for tips: Necromorphs are very slow, so if you have to deal with multiple enemies, just shoot one's legs off and focus on others. Stasis is your friend, always be mindful of stasis stations for free replenish. Your running speed is fast enough to outrun attacks from basic necromorphs, stay mobile and always reposition yourself to advantageous angles.

Force gun is a safety net. As long as you have force ammo and force gun equipped, nothing can really ambush you. Upgraded force gun kills a necromorph in 2-3 hits even on impossible. A single blast strips off flesh and muscle, rendering your enemies even slower and weaker to your other weapons. Flamethrower's (upgraded) alt fire can give you huge breathing room to deal with enemies that are attacking from multiple sides. Upgraded line gun's alt fire is also great as area of denial.

Any weapon in your inventory alters your drops so keep only 3-4 and focus on upgrading them. Be mindful of your loadout and compliment your tools. If you want to use flamethrower and force gun, the third weapon should be very good at range. Contact beam, plasma cutter, line gun.

At least two brute fights have electric floor + stasis recharge station. I don't have to say more.

What can kill your run: USM Valor has two specific rooms. The nuke warhead room, ideally you want to trigger the spawn of the exploding necromorph and then stasis it, pick up the metal rod and pin him to the wall. Remove the explosive sac with kinesis but don't throw it, just place it somewhere near the door you came from. The other exploding necro can be dealt with the second metal rod that is conveniently placed in this room.

The other Valor room is the one with constant stream of fires from the pipes in the engine room. This one is probably the worst. I would ignore the optional loot at the end of the corridor and make the U turn. Bring the kinetic cargo cube with you so that you have two for the second corridor.

You have to be careful when you go out to place the signal beacon onto the ball of rock. The two rotating pieces of machinery will kill you instantly so you have to time it right to get out. Once all 4 engines are destroyed it stops moving so you should disable the two inside first before going on a space walk.

Another instant death room is with the 3 air purifiers that have breakable door fuses. The first and last chamber are regularly ablaze but the middle one that spawns two necromorphs in is not. You can stay in the middle chamber if you get confused and lose track of the engine firing pattern.

Any electric floor is instant death. Be extra careful in any room with them and be willing to take a hit from a necromorph instead of running around like a chicken ready to be fried by damaged flooring. Same caution applies to vent blades and malfunctioning doors. Anything that can kill you instantly deserves all the time you need to deal with it. Except the centrifuge. You'll get enough air + air can to run to the end. Stasis is your friend.

The chapter 12 brute can be dealt with by bringing a few kinesis packs with you. The brute is not the problem, it's the explosive necros that come in right after it. Use stasis and some form of area of denial or force gun and you should be okay. Kill everything and then deal with the brute. You can keep the brute in stasis.

Leviathan and hive mind's attacks can be dodged by simply running/flying to either side. It requires no timing whatsoever.
Upgrade your plasma cutter DAMAGE and suit FOR HP first. I prioritised damage on my plasma cutter. I really only ran the plasma cutter, ripper and force gun and that was literally it. I upgraded my ripper last and never upgraded the force gun because it was so strong even without a single upgrade. I ran the plasma cutter and ripper for like 80% of my run. Towards the end, I used the force gun a lot because of the hordes. ALSO you will run out of plasma cutter ammo a lot and will barely find any, buy a buttload of plasma cutter from the store. I spent like 9800 credits (some number like that i forgot the exact number i spent but it was close to that) for a couple plasma cutter ammo stacks every other chapter and never had problem with money. I also spent a lot of credits on med packs I aint gonna lie. THE LESSON HERE IS DO NOT BE AFRAID TO SPEND YOUR MONEY IN THE STORE ON BULK AMMO AND MEDKITS. Sell ammo/items you are not using for extra cash. Search every room you can for loot, it is always worth it even if you have to kill a couple necros to get there. I did none of the side missions on impossible, I just stuck to the main objective the whole run. If you go into other rooms and loot, you should not have a problem upgrading ur engineering rig on top of buying bulk ammo/medkits. But watch how you manage ur credits if u know a suit upgrade is coming.

I also took every single fight and never ran past any necromorphs tho lol. When you get to the last boss fight or any boss fight, all you need is the plasma cutter and a bunch of plasma cutter ammo. i'm telling you this so you dont have to worry about what arsenal of weapons you need, because the plasma cutter is gucci for all the bosses. HOW YOU PLAY IMPOSSIBLE MODE IS UP TO YOU. THERE ARE OPTIMAL ROUTES BUT YOU CAN GET THROUGH IT WHATEVER WAY YOU PLAY, JUST UNDERSTAND THIS. I WAS DEFINITELY NOT OPTIMAL AND SPAMMED THE HELL OUT OF MY AMMO NOT GONNA LIE BUT CRUISED THROUGH IMPOSSIBLE DESPITE THIS. If you want a better feeling of accomplishment, I seriously advise that you do not cheese pause and reload. It feels way better getting the achievement knowing you did it 100% legit. Good luck bruh.

I skipped from medium and went straight to impossible fyi. But I've played and completed all the other dead space games on their hardest difficulty and have completed the original dead space on impossible back in the day. dont mean to flex on ya boy. You can easily adjust from medium to impossible. But if you want to test the waters on hard difficulty first go ahead, but i wouldnt do an entire playthrough on hard just to do another playthrough on impossible. UP TO YOU THO.
Τελευταία επεξεργασία από Chocomilk; 31 Δεκ 2023, 7:43
Αναρτήθηκε αρχικά από FoundCrab (I'm Ryan Gosling):
I finished my medium run in 10 hours and was left with barely any ammo, tho my contact beam and flamethrower had a lot for some reason. Chapter 10 and 12 are soooo hard, especially chapter 12 with the brute section.

Any tips for impossible mode? I know that it's the same difficulty as hard mode, except you only get one save slot and it's permadeath. So should I do another run, but in hard mode to understand how powerful each enemy is?
Save Scum Constantly if you have issues. Just know you can only save each time on one Save file not multiple Copies.
I have written a script, which makes automatical backups for me :3. Sorry this thread is somehow quite old. But the script is making backups whenever I want, or every 20 minutes, or I can set it as I want. CodersWork :P
I could help you out with this. (and share my work with you)
Τελευταία επεξεργασία από ϟƬ ᶙǥ ∟ĩᵳƎ.; 19 Νοε, 15:19
Αναρτήθηκε αρχικά από FoundCrab (75% Moist):
I finished my medium run in 10 hours and was left with barely any ammo, tho my contact beam and flamethrower had a lot for some reason. Chapter 10 and 12 are soooo hard, especially chapter 12 with the brute section.

Any tips for impossible mode? I know that it's the same difficulty as hard mode, except you only get one save slot and it's permadeath. So should I do another run, but in hard mode to understand how powerful each enemy is?
Bring only what's necessary to beat the game so you can maximize your power nodes. So don't bring more than 2 guns maximum as you'll just dilute the upgrade trees. Can never go wrong with plasma cutter, it's an amazing all rounder. As for your alternate weapon, whatever works for you but I'd recommend a crowd controller and fodder killers like force gun. Don't set up to fail. Getting more HP? You're assuming you're gonna get hit a lot soon. Getting a stronger gun upgrade? Can't go wrong if you got more ammo to go boom or more damage to cut down morphs or faster reload to get back to cutting.

Practice makes perfect, don't jump right into impossible if you're not confident in your current skills. Play hard as long as you need until you get comfortable and more importantly, better at handling tough situations. The enemy spawns don't really change since most of it is scripted with a few dynamic spawns when backtracking. Nothing wholly new will be thrown at you.
< >
Εμφάνιση 1-9 από 9 σχόλια
Ανά σελίδα: 1530 50