Aloft
Minor bugs (add your own)
Minor bugs which don't prevent progression much. Add your own to this list.

One of the variations of a rope fence makes its own entry in the build menu instead of being included with the others.

When I pick up a bale of hay I've found on an island I get wood, not hay.
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I'm hoping that the very large hardstone deposits are bugged when they only give one hardstone. They should give a lot more given what we need resource wise to make crafting stations and materials. Only see like one or two hardstone deposits per island if lucky.
After quitting the game I got a "if you enjoyed this demo consider wishlisting on steam" message lol.
When I'm so wounded the game gives me the message "I should return home" it shows something like "!REF" underneath it.

When I'm on the pause screen and I click "Save and return to desktop" I have to click it twice. The first click apparently does nothing.
It's not just hay bales, it's anything "constructed" on an island. Use the hammer to break down a stone wall? 1 wood. Chair? 1 wood. Rug? 1 wood. Hay bale? 1 wood. Basket? 1 wood. It doesn't break anything, but it is funny.

Sick trees very rarely spawning floating off in the sky instead of on the island.

An island that rapidly sank down ~300m after I stood on it, and then stayed there. No idea what that was all about lmao

My home island's spawn point is inside one of those BIG trees, so every time I send an animal home it either gets stuck inside or shoots off at high speeds due to the collision. I've made a "net" platform to catch them, but there's still one animal in limbo that I haven't been able to recover yet. Still counts towards my island animal number, though!
currently, if i deconstruct anything I did not make but is a craftable item, all i get is wood. stone walls? wood. seaweed sleeping bag? wood. seaweed basket? wood.

also the piles of rope have a very low LOD, they are unidentifiable until you are almost on top of them
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It's not just hay bales, it's anything "constructed" on an island. Use the hammer to break down a stone wall? 1 wood. Chair? 1 wood. Rug? 1 wood. Hay bale? 1 wood. Basket? 1 wood. It doesn't break anything, but it is funny.

Sick trees very rarely spawning floating off in the sky instead of on the island.

An island that rapidly sank down ~300m after I stood on it, and then stayed there. No idea what that was all about lmao

My home island's spawn point is inside one of those BIG trees, so every time I send an animal home it either gets stuck inside or shoots off at high speeds due to the collision. I've made a "net" platform to catch them, but there's still one animal in limbo that I haven't been able to recover yet. Still counts towards my island animal number, though!

I have a similar problem except they are spawning inside part of the island I am using as my home island. So, I currently have around 10 animals stuck inside the rock because I thought they were just broken when I tried to send them home but now I also spawn inside that part of the island on game start. I have tried a few things to get them out but nothing is working.
Dernière modification de SkeleBones; 24 janv. à 11h09
Pretty sure I got the AFKBRB achievement even though I had the game paused (single-player).
Sending sheep back to island puts them trapped inside a rock/wall (I can see them glitched thru the wall)
Mountain Ash Seed image is inconsistent in style. It shows a branch with seeds on it; all other tree seeds look like an icon hand-painted on wood.
A number of linen couches make me pop back up as soon as I sit on them.
Granary won't accept Cactus Chunk, nor Cup of Coffee, nor Chestnuts (or other tree and flora seeds, but those ain't edible).
No duration in the descriptions for Clean Water or Cup of Coffee.
Waxed Rope can't go into the Rope storage.
Just noticed an Island generation glitch, you can see it here behind my character:

Note the floating grass.

https://gtm.you1.cn/sharedfiles/filedetails/?id=3413997962
Dernière modification de Shodan2072; 24 janv. à 22h01
Learning Stones and Anchors still shining with the lens flare effect after they have been learned.
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