Fabledom

Fabledom

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creative mode questions
Tried playing it but I am wondering if it is incomplete or exempted from certain features that show up in normal mode. While I occasionally still get some on map encounters, there doesn't seem to be any of the story or world map available. Even had tutorial marked on in settings. Is there a setting I missed? Do you just forfeit romance/world map missions, narrator, and merchant encounters on creative mode? Any constructive feedback would be appreciated.
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Showing 1-6 of 6 comments
It appears that the world map missions, happiness, and nobility aspects are removed in creative mode. Not sure about the romance though.
Creative mode is just what it says. There's no story, no goals, just everything is unlocked, go have fun building.
jaman25 21 Jan @ 3:31pm 
Originally posted by Piperbird:
Creative mode is just what it says. There's no story, no goals, just everything is unlocked, go have fun building.

While I do get that, part of what I hoped for was to build my dream kingdom and test it against surrounding kingdoms, enemies (trolls, dragon, at war kingdoms, etc), and encounters. Is there, or will there not be, a way to toggle these options? That is something done in a lot of sandbox games after all.
Originally posted by jaman25:
Originally posted by Piperbird:
Creative mode is just what it says. There's no story, no goals, just everything is unlocked, go have fun building.

While I do get that, part of what I hoped for was to build my dream kingdom and test it against surrounding kingdoms, enemies (trolls, dragon, at war kingdoms, etc), and encounters. Is there, or will there not be, a way to toggle these options? That is something done in a lot of sandbox games after all.

Well, the trolls come when you place down the building for them to spawn, and the dragon is just a random encounter. You don't go to war with the other kingdoms in the game at all, in any mode.
jaman25 22 Jan @ 1:59pm 
Originally posted by Piperbird:
Originally posted by jaman25:

While I do get that, part of what I hoped for was to build my dream kingdom and test it against surrounding kingdoms, enemies (trolls, dragon, at war kingdoms, etc), and encounters. Is there, or will there not be, a way to toggle these options? That is something done in a lot of sandbox games after all.

Well, the trolls come when you place down the building for them to spawn, and the dragon is just a random encounter. You don't go to war with the other kingdoms in the game at all, in any mode.

With kingdoms, I didn't mean war, per se, rather, interactions with the other rulers: courting, their reaction, etc. Though, if I remember correctly, wasn't there some mention somewhere on store or likewise about choosing between diplomacy or warmongering?
Originally posted by jaman25:
Originally posted by Piperbird:

Well, the trolls come when you place down the building for them to spawn, and the dragon is just a random encounter. You don't go to war with the other kingdoms in the game at all, in any mode.

With kingdoms, I didn't mean war, per se, rather, interactions with the other rulers: courting, their reaction, etc. Though, if I remember correctly, wasn't there some mention somewhere on store or likewise about choosing between diplomacy or warmongering?

Not that I've ever heard of. You can raise your friendship or make enemies, but there's no kind of fighting at all with other kingdoms.
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