Trek to Yomi

Trek to Yomi

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10 May, 2022 @ 9:40am
Upcoming patch for Trek To Yomi
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Showing 1-15 of 35 comments
Mörk Chonklad 10 May, 2022 @ 9:52am 
Im assuming fixing the combat as well?
LesserSons 10 May, 2022 @ 10:18am 
Cool stuff
bewareofgod 10 May, 2022 @ 11:27am 
Please, can you add PlayStation gamepad layout?
Magic 10 May, 2022 @ 11:28am 
@Mandelbrot_Potato: I wish they improve combat. Such a great game and such horrible controls. Who should remember all those kombos while in a stressful combat. I will stop playing until they improved the gameplay for fights!
THE LAW 10 May, 2022 @ 12:02pm 
3
Originally posted by Mandelbrot_Potato:
Im assuming fixing the combat as well?

The team is aware of the issues the players are experiencing with the combat and are discussing potential fixes. But a combat update will take a little bit longer than one week to properly test and implement as we need to make sure nothing in the mechanics will break due to changes in the combat system.

Cheers!
Stoibs 10 May, 2022 @ 1:04pm 
Missing dub for consoles? Huh its missing on PC gamepass also, guess that's what you meant.

Also yeah A toggle for gamepad UI's like PS/Xbox/Switch would be great also, I have zero muscle memory or knowledge of the Xbox layout and I hate how it's always the default for whatever reason.
Silver 10 May, 2022 @ 1:36pm 
Big thumbs up to the developers 'THE LAW' for communicating with the players.
Thats too rare these days.
Greaf 10 May, 2022 @ 2:10pm 
Looking forward to playing this game once I see positive feedback to any future combat changes. Otherwise, from what I can tell, it looks absolutely amazing!
Enlifened 10 May, 2022 @ 4:14pm 
Have being keeping an eye on this games release since it was first announced, that fellow PC players are not gonna get a Ghost Of Tsushima release anytime soon, by the looks of it. And this game would do a fine rendition of the game until so that day comes, for us PC folk.

My only downside from getting this already is obviously, as others have pointed out the lack of depth in the combat system. Even though it is a hack and slash side scroll game, I would love to see some Sekiro style difficulty added in there as an option. Giving the game more replayabilty, than a one time run and done, as some have being saying. It's already and can have more great potential in future.
ToadMedicine 10 May, 2022 @ 5:18pm 
it's a bangerrrrrrrr
Canadian Gamer 10 May, 2022 @ 6:31pm 
I am really enjoying the game and don't understand all the combat complaints. Great job on the game!
b0nyb0y 10 May, 2022 @ 8:46pm 
Originally posted by THE LAW:
The team is aware of the issues the players are experiencing with the combat and are discussing potential fixes. But a combat update will take a little bit longer than one week to properly test and implement as we need to make sure nothing in the mechanics will break due to changes in the combat system.

Cheers!

Since it sounds like you're part of the team, I would like to report one bug I encountered.

I played the game until I reached (I believe) the final chapter where the protagonist came back to reality to face the final boss. However, much to my dismay, all the upgrades seem to have been lost (e.g., health and stamina bars reset when visiting the nearest shrine; character no longer able to flip direction during the fight, etc.). Strangely, if I press UP with my D-Pad, the game still shows icons of all the upgrades (move sets) I've previously attained. Reloading the save game doesn't remedy the problem, BTW. Facing with this bug, of course, means that I was unable to proceed, since I can only kill opponents in one direction while getting my back hacked away.
BrankoBear 10 May, 2022 @ 11:20pm 
I wonder what the combat is like since that's all I hear people criticize. Other than that issue, people seem to praise the game.
BigV 11 May, 2022 @ 5:56am 
Originally posted by Mandelbrot_Potato:
Im assuming fixing the combat as well?

I'm curious (and I'm sure the devs are too) to know what issues you're having specifically. I had no problem at all with the combat in my playthrough.
leeski 11 May, 2022 @ 9:29am 
Originally posted by Magic:
@Mandelbrot_Potato: I wish they improve combat. Such a great game and such horrible controls. Who should remember all those kombos while in a stressful combat. I will stop playing until they improved the gameplay for fights!


I don't think it's an issue, to be honest. Yes, there are many moves and techniques, but there is no need to use them all right away, like in real martial art. You can focus on some or study others in a second time and high amount is not an issue. I would leave it like it is, not to ruin what is very good already, trying to make it "better".
"Better is the enemy of good, often"

To me, instead, the techniques explanations are not quite clear. I don't know how to counterattack after parry. Same button? Attack button? Timing? IDK, hope will grow and learn in the end. There will be more fun, when I will play it again and again and again...
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