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The game forces you to push onward with time limit but then spawn snipers at the first carriage where we landed on, sniping you across the entire map. They are so far away that you can’t even tag them. Even psyker’s brain rupture cannot lock on to them. That tells you how far away they are
havn't had it happen much really, but it was eye opening when I noticed that could happen.
I think Snipers are fine. There is one place on one map where they can aim through a solid object (it wasn't a wall) but you can't. I don't recall where it was, but that should be fixed. I don't think I've seen them aim through anything other than that.
Usually it can be hard to get them, because it's through a fence, then between pipes and what not. But there is still a Line-Of-Sight to them where you can shoot back.
I've notice this as well, and a lot of players struggle with it. Voidstrike staff makes this mission a cakewalk.
I think I have taken out one of those extremely long other side of train snipers before, but it is a pain since most of your attacks can't hit it, either due to your attacks just disappearing after a certain range or because of all the enemies in the way.
Thankfully, I'm usually a Psyker, so my barrier goes up soon as I see the sniper getting ready to shoot someone in the back. Or I throw up bonus shields to help with tanking the shot. Unless I'm an Ogryn. Then I just have to hope someone brought something to deal with it.