Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Ogryn melee weapon for gunner build
Im trying to make a stuber build with barrage and nuke grenade, but im having trouble finding an adequate melee weapon that can deal with ogryns, ragers and mutants without the heavy attack talents from the left side of the tree.
I wanted a cleaver build, but that thing is a rubber knife against anything better than a poxwalker. I did the whole mastery level up and fully upgraded a cleaver, tried many combos of blessings and perks but it just sucks. Completely unrealistic. The cleaver is essentially a short sword relative to all the human size enemies and being swung by a giant yet most enemied take multiple headshots???
Now im trying the power maulbecause i thought the electrifying heavies would stagger the big targets. Nope, doesnt even phase crushers or mutants. I dont want to go through the effort of maxing out mastery for it just so it comes up just as uselessly broken as the cleaver.
So, does anyone have advice on which melee weapon is actually viable besides the pickaxe?
im thinking the latrine shovel is the most likely candidate.
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Showing 1-15 of 25 comments
Tunnfisk 24 Nov @ 7:23am 
I use a club (MK 2 for the big sweep on the first heavy swing) with Confident Strike and Haymaker. That way I can regen Toughness and have a chance to clear elites with 1-taps.
Last edited by Tunnfisk; 24 Nov @ 7:24am
Originally posted by JagdPanzer IV:
im thinking the latrine shovel is the most likely candidate.
Yep, if you are not using toughness on heavy talents then a confident strike flip shovel is very good.
Originally posted by Tunnfisk:
I use a club (MK 2 for the big sweep on the first heavy swing) with Confident Strike and Haymaker. That way I can regen Toughness and have a chance to clear elites with 1-taps.
ill try this one next. how does it perform when not fully upgraded? are the other mks as effective?
MINUS 24 Nov @ 7:43am 
Originally posted by JagdPanzer IV:
So, does anyone have advice on which melee weapon is actually viable besides the pickaxe?
Well, right there, you just removed your most likely candidate. Pickaxe would be one of the best picks.
Club Mk I or Mk IIIb are both candidates, though the Mk I eats butt when dealing with hordes and is best as a Single Target weapon. Mk IIIb is good for hordes and anti-armor, though excels at neither.
Shield is good for CC and doing damage through armor (aim for the heads), and can push mobs around, though requires some Telents investment to function at it's prime in hordes and against heavier targets. It's still not bad without those Talents, though.
If you want to try Shovels, go for it, though I've never had them excel at any time for me. They always feel like an off-pick with consistency issues.
Pickaxe would honestly be your best choice, since a full Gunlugger build heavily diminishes your melee capabilities.
bacon 24 Nov @ 7:44am 
mk III club with confident strike and thunderous.

thunderous will let you take on all armor classes. the stacks build up fast with light attack spam.

you can also try shovel XIX with thrust. sweeping light attack spam, and heavy special attack overhead.
Originally posted by MINUS:
Originally posted by JagdPanzer IV:
So, does anyone have advice on which melee weapon is actually viable besides the pickaxe?
Well, right there, you just removed your most likely candidate. Pickaxe would be one of the best picks.
Club Mk I or Mk IIIb are both candidates, though the Mk I eats butt when dealing with hordes and is best as a Single Target weapon. Mk IIIb is good for hordes and anti-armor, though excels at neither.
Shield is good for CC and doing damage through armor (aim for the heads), and can push mobs around, though requires some Telents investment to function at it's prime in hordes and against heavier targets. It's still not bad without those Talents, though.
If you want to try Shovels, go for it, though I've never had them excel at any time for me. They always feel like an off-pick with consistency issues.
Pickaxe would honestly be your best choice, since a full Gunlugger build heavily diminishes your melee capabilities.
Yeah i know pickaxe is the best. i actually have an insane heavy attack build with the pickaxe, grenade launcher and the indomitable charge. It absolutely destroys everything in melee, one hits everything but monsters. but ive been playing it since the pickaxe dropped and i want something different now. I used shield before that but only because nothing else was viable to me at the time when i didnt know how to deal with gunner fire.
Someone else already recommended the club so thats 2more votes for it.
Also Im thinking shovel based on how good it is on the veteran. its great for crowd control and the special spike attack deals good damage to armor and mutants.
Last edited by JagdPanzer IV; 24 Nov @ 7:54am
Pick the talents for toughness regen on heavy hits. That's basically 2 or 3 talents to waste but they are 100% worth it. Then just pick whatever you want and heavy spam. Without bleed talent I feel like you are loosing tons of dps, but still, not entirely useless in melee.

I like shield cuz I can just nope evrey common gunner with that. Pickaxe is great too, bully club. But still, with barrage I usually just minigun everything for memes and shield bash single targets.
Originally posted by WWWWWWWWWWWWWWWWWWWW:
Pick the talents for toughness regen on heavy hits. That's basically 2 or 3 talents to waste but they are 100% worth it. Then just pick whatever you want and heavy spam. Without bleed talent I feel like you are loosing tons of dps, but still, not entirely useless in melee.

I like shield cuz I can just nope evrey common gunner with that. Pickaxe is great too, bully club. But still, with barrage I usually just minigun everything for memes and shield bash single targets.
like i said i already have a pickaxe build focused on the left side of the talent tree. i wanted to try something different but it looks like thats the only viable build. I guess i should do that and just swap indomitable for barrage but keep everything else the same.
Moon (Banned) 24 Nov @ 8:17am 
Heavy pickaxe or heavy electrified maul specced with anti-armour or +stagger damage.

The ogryn guns are meant for your horde clears, no point doubling up with a melee horde clear weapon.
Last edited by Moon; 24 Nov @ 8:18am
Haggis 24 Nov @ 8:28am 
If you really cannot afford any points in the heavy melee attacks, which you really should be able to; then the butcher knife mark III is great. It's the super quick one with horizontal light attacks. Grab +% toughness regen on chained attack and it is great for mulching hordes while keeping you safe and at full toughness.

If you feel like using any other weapon, you will probably need to invest those few talent points at the start for regen on heavy attacks, as that knife is the only weapon that you can be safe with while just using light attacks.
Tunnfisk 24 Nov @ 8:29am 
Originally posted by JagdPanzer IV:
Originally posted by Tunnfisk:
I use a club (MK 2 for the big sweep on the first heavy swing) with Confident Strike and Haymaker. That way I can regen Toughness and have a chance to clear elites with 1-taps.
ill try this one next. how does it perform when not fully upgraded? are the other mks as effective?

Haha, I have no idea about fully upgraded as it has been awhile since I was at that stage.

I think it's a matter of taste. Both Mk 1 and Mk 2 will work. The real difference is that Mk 1 starts with an overhead, then a sweep. While Mk 2 is the opposite. I find it to be smoother to start with a sweep. You have a chance to 1-shot multiple armored elites, and you can stagger a horde in your face.

You can also do a big sweep, block, and reset the pattern for another big sweep. Otherwise I sweep the horde, then overhead an elite, rinse repeat. Either way, both club Mk's are good. I think Mk 3 is lacking, but still viable.
Originally posted by Tunnfisk:
Originally posted by JagdPanzer IV:
ill try this one next. how does it perform when not fully upgraded? are the other mks as effective?

Haha, I have no idea about fully upgraded as it has been awhile since I was at that stage.

I think it's a matter of taste. Both Mk 1 and Mk 2 will work. The real difference is that Mk 1 starts with an overhead, then a sweep. While Mk 2 is the opposite. I find it to be smoother to start with a sweep. You have a chance to 1-shot multiple armored elites, and you can stagger a horde in your face.

You can also do a big sweep, block, and reset the pattern for another big sweep. Otherwise I sweep the horde, then overhead an elite, rinse repeat. Either way, both club Mk's are good. I think Mk 3 is lacking, but still viable.
Thanks for your advice, brother. Emperor bless you. :empirecross:
Since the Stubbers we have in game right now (can't speak for the new ones coming in the update) are pretty much useless vs Carapace armor, I always bring a good armor piercing weapon for my stubber build.

I'm loving the Pickaxe currently, I find that makes a great compliment to the Stubber Gunner build.
You can still take heavy hitter on a gunlugger build, can at least get the main talent and the attack speed even with bruiser from the middle tree and massacre to proc lucky bullet. If you take feel no pain then you might as well take taunt and run shield. Burst limiter isn't really worth it outside of grinding the penance.

Cleaver used to be good before they buffed enemy HP but it's fallen off since then, they don't really offer anything outside of sprint speed, Karsolas pickaxe has the same dodge distance and count and will eat hordes and armour faster and easier with better CC.
Originally posted by JagdPanzer IV:
Originally posted by WWWWWWWWWWWWWWWWWWWW:
Pick the talents for toughness regen on heavy hits. That's basically 2 or 3 talents to waste but they are 100% worth it. Then just pick whatever you want and heavy spam. Without bleed talent I feel like you are loosing tons of dps, but still, not entirely useless in melee.

I like shield cuz I can just nope evrey common gunner with that. Pickaxe is great too, bully club. But still, with barrage I usually just minigun everything for memes and shield bash single targets.
like i said i already have a pickaxe build focused on the left side of the talent tree. i wanted to try something different but it looks like thats the only viable build. I guess i should do that and just swap indomitable for barrage but keep everything else the same.

Not the entire left tree, just tougness regen on heavy hit, then go full memes right branch. Also pickaxe OR shield, bully club. I tried all of that and it is ok.
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