Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
forever?
That's why I will be more caution when opening doors, preferably not closing any doors myself, when my sanity is not full.
Also, smashing door against x-pops to stun them briefly will fail under this circumstance.
This update does change my strategy a little bit, and add up some small limitations.
atm they seem to happen no matter what.
I think it would be best if they ONLY show up when you are NOT at full sanity OR if the paranoia modifier is present / hallucinations such as within the geister program.
having them 24/7 would be a bit much and grow boring.