Coloring Game: Girls
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Coloring Game: Girls

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Carme 22 Jul, 2022 @ 1:17pm
Might be addressed in a recent change to CG2, but:
Your CG games all have seemed to have some issue, or maybe it's nwjs, I don't really know...
Where extended runtime bogs down system processor or RAM (previously it would crash to desktop when it got bad enough) the system resources bogged down by it are freed up consequence free and the game runs smoothly again when you close and relaunch it.

I'm not so adept at reading specs and stats on the task manager, but this has been a hindrance for a long time, I don't know if you know the solution to it?
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Showing 1-15 of 22 comments
matthew 23 Jul, 2022 @ 12:06am 
It does seem to use a lot of ram, at first, it uses for me about 130 MB, but that goes up after I start painting, to around 3gig. So a memory leak?
L. Stotch  [developer] 23 Jul, 2022 @ 3:16am 
There is no memory leak in the program.
This problem occurs due to some kind of application conflict when using the game (nwjs on Chromimum) in parallel and running some services in the Chrome browser.
If you play the game and watch Twitch (they also complained about netflix), then the problem arises, and very quickly. I suspect that it is the browser that somehow fills the game's memory without clearing it.
The game does not physically have pictures and code for 3GB.

The solution so far is only using a different browser for these services than Chrome.

A similar topic in the CG3 game community.
Last edited by L. Stotch; 23 Jul, 2022 @ 3:17am
matthew 23 Jul, 2022 @ 4:18am 
I think this is a bit of a problem, using process explorer on windows 10

http://www.matthewfarmery.net/screenshots/coloringgame.jpg

after 10 minutes of play, and already using nearly 1gig of ram. Only seems to go up when inside the program, if alt tabbed out, there is no change.
Last edited by matthew; 23 Jul, 2022 @ 4:19am
L. Stotch  [developer] 23 Jul, 2022 @ 4:24am 
I repeat once again, do you have Chrome running in parallel?
What is running in Chrome?
matthew 23 Jul, 2022 @ 4:29am 
firefox, is my main browser, dont have chrome running.
L. Stotch  [developer] 23 Jul, 2022 @ 4:51am 
There shouldn't be any problems with these browsers.

I have now actively tested the game twice (loading and painting the last ten pictures) for 15 and 10 minutes. Memory does not grow.

What video card and driver version do you have?

Last year there were complaints from users about a problem with AMD drivers.
matthew 23 Jul, 2022 @ 5:12am 
geforce 3070 with drivers 512.59. I generally don't upgrade my drivers all the time, mainly, keep to a driver, if its stable.

also, Im using directory opus 12 for the windows explorer replacement. (not sure if that is the culprit? otherwise, not sure what else?

also got razor central running in the background, ESET security,

Cant think what else could be the problem?

Edit, I will try and update my geforce drivers and see if that helps.
Last edited by matthew; 23 Jul, 2022 @ 5:13am
matthew 23 Jul, 2022 @ 5:25am 
That will be why then, even though that is an old post, I guess there is still a problem with ESET memory scanning with chrome products. At least we know the cause.
L. Stotch  [developer] 23 Jul, 2022 @ 5:31am 
You have the option to try running the game with the antivirus turned off.
matthew 23 Jul, 2022 @ 5:41am 
I will try that. I will report my findings after I done it
matthew 23 Jul, 2022 @ 6:10am 
No change, tried to disable both firewall and AV, still the memory ussage for CG G, continued to raise. its either something that I can't disable in ESET, or something else is to blame? tried to disable as many background apps that I can. sp not sure what else to do apart from putting up with the problem. Still, I do have 16gig of ram. And I only access the game for short periods of time.

Thanks for trying to help, not sure what else to really try.
L. Stotch  [developer] 23 Jul, 2022 @ 6:33am 
The problem is 100% in some kind of application conflict. And if you do not use Chrome, then most likely the antivirus can give a load.

In theory it should help if you add the NWJS process (executable game.exe) to the exclusion list.[help.eset.com]
matthew 23 Jul, 2022 @ 8:34am 
Granted you could be right, but, if this was a conflict with chrome, then I would be seeing this with your other coloring games, yet I just tested 4, and the ram amount doesn't increase that much. and both games are located on the same drive.

This is certainly odd, as I would have thought this bug would have effected all your games, but it doesn't.

Edit, tried the largest image available in 4, and ram usage does climb. So yes, back to the drawing board.
Last edited by matthew; 23 Jul, 2022 @ 8:40am
Carme 23 Jul, 2022 @ 8:48am 
Originally posted by L. Stotch:
There is no memory leak in the program.
This problem occurs due to some kind of application conflict when using the game (nwjs on Chromimum) in parallel and running some services in the Chrome browser.

Ah, that is interesting.
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Date Posted: 22 Jul, 2022 @ 1:17pm
Posts: 22