Guild Wars 2

Guild Wars 2

hjjr78 27 Dec, 2024 @ 6:25am
2
Don't Bother with Guildwars 2. PvP/WvW is dead, Too much stat Padding Now
PvP is always the big attraction to any MMORPG and I can tell you as someone who has played GW2 WvW for years and watch it go from bad to worst....

Guildwars 2 is dead.

The "Devs" are already bad enough but now players are "stat padding" like crazy. Too many players are running around killing you in one to three hits and that's even with you build to absorb damage...it doesn't matter anymore.

You can have all the vit, toughness, carapace, damage reduction boons in the game, and it will do you no good against a players who has padding their power, crit, precision all to 10+k on the attribute.

I've met players in game who padded their stats to 9999 to ensure they get one hit kills every time.

What these stupid players don't realize is, you're creating rapid deaths and a countless number of respawns and it's to the point, WvW now is all about the respawn... That's what these dumb stat padders have done. They took what was already not perfect and complete broke it now.

You're only hope in WvW is to be in a Zerg that has stat padders on your side, especially the ones who have padded healing attributes.

Bots are also present in WvW like crazy and it's not hard to spot them because of their movement and sometimes, their names are too similar and even more revealing, some of them even look almost the same.

I have never in my life of MMO gaming, have played a game more destroyed by the players than Guildwars 2. I really hate the fact I put so much money in the game because it feels like such a waste now. The game sucks and is broken beyond repair.

Looks like it's time to get on that Throne and Liberty bandwagon or try out Amazon's MMO.

No point in being a Rabbit for "ArenaNet Babies" anymore.

What makes it all so much more pissing is the fact the players who cheat clearly don't know how to play without the cheating. I mean when you face them in WvW, if it were not for the padded stats and teleport cheats, you would kill them 10 times out of 10 because they never learned to win without the cheating. Hell, they don't even know how to move right so they rely on super cheat speed and teleports to move them.

The biggest cowards are the ones on ranged classes. It's one thing to be on a Ranger that just keeps teleporting in the distance, but to stat pad with it... That's just pathetic! Really disgusting game now! There's a mesmer running aorund (in WvW) so jacked up in the stats, his/her clones can almost one hit kill you...that's how bad the game is now.

I've seen players so lazy, they just stand in one spot and spam an AOE skill over and over with zero cool-down and kill everybody around them with moving from the same spot.

The cheaters on this game just shows you the true nature of a Human being... If they can cheat and get away with it, they'll never stop doing it and it's the same way in real life.


Sorry for "typos",

Peace
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Showing 1-15 of 41 comments
Uma Purpura 27 Dec, 2024 @ 6:36am 
Originally posted by hjjr78:
PvP is always the big attraction to any MMORPG and I can tell you as someone who has played GW2 WvW for years and watch it go from bad to worst....

PvP makes up the absolutely smallest part of the game population in all the major MMOs, not a single of the bigger MMOs is mainly PvP focused and has a majority PvP population


Originally posted by hjjr78:
Guildwars 2 is dead.
This is just a straight up lie, the game is livelier than ever and the population extremely healthy. I don't even want to continue reading the post and answering because I'm immediately convinced after seeing this that this is yet another sad attempt at farming jester awards
LSD 27 Dec, 2024 @ 6:46am 
Originally posted by Uma Purpura:
Originally posted by hjjr78:
PvP is always the big attraction to any MMORPG and I can tell you as someone who has played GW2 WvW for years and watch it go from bad to worst....

PvP makes up the absolutely smallest part of the game population in all the major MMOs, not a single of the bigger MMOs is mainly PvP focused and has a majority PvP population
Is that really the case now? Because the way it always used to be was that the vast majority of servers were PvP, and the handful of PvE servers were sparsely populated.
Even Guild Wars itself began life as a PvP game (hence the name).

I guess Gen Zs have flipped things over the years, with their fear of confrontation, and anxiety about being beaten in anything.
DarkSlayer197 27 Dec, 2024 @ 7:25am 
Tl;dr: OP doesn't know what stat padding really is and accuses skilled players of cheating. This has been explained to him many times prior, but he refuses to listen.
Psil_Semilan 27 Dec, 2024 @ 6:31pm 
Complaining about gw2 cheats in pvp and then recommending "throne & liberty" makes absolutly zero sense lol
Jin- 27 Dec, 2024 @ 11:07pm 
Originally posted by LSD:
Originally posted by Uma Purpura:

PvP makes up the absolutely smallest part of the game population in all the major MMOs, not a single of the bigger MMOs is mainly PvP focused and has a majority PvP population
Is that really the case now? Because the way it always used to be was that the vast majority of servers were PvP, and the handful of PvE servers were sparsely populated.
Even Guild Wars itself began life as a PvP game (hence the name).

I guess Gen Zs have flipped things over the years, with their fear of confrontation, and anxiety about being beaten in anything.

The name doesn't come from the GvG game mode tho. I don't blame you for not knowing that. I thought so too for many years. Personally I would rename the game as Tyria

Originally posted by DarkSlayer197:
Tl;dr: OP doesn't know what stat padding really is and accuses skilled players of cheating. This has been explained to him many times prior, but he refuses to listen.


Its always the stubborn and bad players combined creating this effect xD
Last edited by Jin-; 27 Dec, 2024 @ 11:08pm
PeachesNSalt 28 Dec, 2024 @ 12:16am 
I personally never liked PvP in mmorpg, and I hated how some of them are forcing you to play for some item that you need. Getting gift of battle was dreadful for me, and sorry to say I mostly leeched off the groups in WvW. I was extra happy when I realised I can change all of my daily and weekly to PvE only. And it's not that I don't like PvP in general, in fact, I do play quite few PVP games, that are meant for PVP ( unlike gw2 ) I just don't like it in mmorpg's.
LSD 28 Dec, 2024 @ 1:12am 
Originally posted by Jin-:
Originally posted by LSD:
Is that really the case now? Because the way it always used to be was that the vast majority of servers were PvP, and the handful of PvE servers were sparsely populated.
Even Guild Wars itself began life as a PvP game (hence the name).

I guess Gen Zs have flipped things over the years, with their fear of confrontation, and anxiety about being beaten in anything.

The name doesn't come from the GvG game mode tho. I don't blame you for not knowing that. I thought so too for many years. Personally I would rename the game as Tyria
That's exactly where the name's from.

Originally posted by PeachesNSalt:
I do play quite few PVP games, that are meant for PVP ( unlike gw2 )
GW2 spent the first ~3 years of its life getting the lion's share of (admittedly awful) development time. There was a massive push for GW2 to become an "e-sport", and they hired a bunch of people to try and make that happen.

Considering 2 of the 3 game modes are PvP, it's safe to say that yeah, GW2 is meant for PvP.
Uma Purpura 28 Dec, 2024 @ 1:35am 
Originally posted by LSD:

Considering 2 of the 3 game modes are PvP, it's safe to say that yeah, GW2 is meant for PvP.

No offence but this is just horrible logic, especially considering that the category of "PvE" entails so much more, especially in terms of size, than WvW and PvP combined do. So saying that there's only 3 game modes and treating them as equal in size and importance is either quite delusional or extremely dishonest. There's also the fact one could argue that PvW, as in open world exploration and such stuff, can be considered as a mode of its own in this game, because there's more than plenty of people that don't engage with PvP, WvW and "PvE" content at all. But even with that said, claiming that GW2 is meant for PvP is quite a humongous stretch. Anet themselves even touched on that topic recently when they said that they feel like development time is sometimes a bit "wasted" when only a quite small percentage of the playerbase engages with the content (they were talking about raids then), but there's a reason why PvP and WvW haven't really seen that much love in terms of updates and stuff - they're not the priority for the majority of the playerbase.
LSD 28 Dec, 2024 @ 1:43am 
Originally posted by Uma Purpura:
Originally posted by LSD:

Considering 2 of the 3 game modes are PvP, it's safe to say that yeah, GW2 is meant for PvP.

No offence but this is just horrible logic, especially considering that the category of "PvE" entails so much more, especially in terms of size, than WvW and PvP combined do. So saying that there's only 3 game modes and treating them as equal in size and importance is either quite delusional or extremely dishonest. There's also the fact one could argue that PvW, as in open world exploration and such stuff, can be considered as a mode of its own in this game, because there's more than plenty of people that don't engage with PvP, WvW and "PvE" content at all. But even with that said, claiming that GW2 is meant for PvP is quite a humongous stretch. Anet themselves even touched on that topic recently when they said that they feel like development time is sometimes a bit "wasted" when only a quite small percentage of the playerbase engages with the content (they were talking about raids then), but there's a reason why PvP and WvW haven't really seen that much love in terms of updates and stuff - they're not the priority for the majority of the playerbase.
They're quite literally the only 3 game modes, and all balance decisions (what little there are, anyway) are made based around these 3 modes.
"world exploration" is literal PvE -- y'know, environment.

The reality is, none of the game has received "much love" in terms of development time. The past 6+ years of the game has amounted to little more than a sprinkle of "new" recycled maps every year or so, and very little else.

The game is very clearly "meant" for PvP. The fact they've laid off the vast majority of their staff since 2019 doesn't change that.
Uma Purpura 28 Dec, 2024 @ 1:47am 
Originally posted by LSD:
Originally posted by Uma Purpura:

No offence but this is just horrible logic, especially considering that the category of "PvE" entails so much more, especially in terms of size, than WvW and PvP combined do. So saying that there's only 3 game modes and treating them as equal in size and importance is either quite delusional or extremely dishonest. There's also the fact one could argue that PvW, as in open world exploration and such stuff, can be considered as a mode of its own in this game, because there's more than plenty of people that don't engage with PvP, WvW and "PvE" content at all. But even with that said, claiming that GW2 is meant for PvP is quite a humongous stretch. Anet themselves even touched on that topic recently when they said that they feel like development time is sometimes a bit "wasted" when only a quite small percentage of the playerbase engages with the content (they were talking about raids then), but there's a reason why PvP and WvW haven't really seen that much love in terms of updates and stuff - they're not the priority for the majority of the playerbase.
They're quite literally the only 3 game modes, and all balance decisions (what little there are, anyway) are made based around these 3 modes.
"world exploration" is literal PvE -- y'know, environment.

The reality is, none of the game has received "much love" in terms of development time. The past 6+ years of the game has amounted to little more than a sprinkle of "new" recycled maps every year or so, and very little else.

The game is very clearly "meant" for PvP. The fact they've laid off the vast majority of their staff since 2019 doesn't change that.

Good, there we have it, then you yourself admit that it's not meant for PvP since a single game mode you define as "PvE" takes precedence over the other two by a huge margin in terms of updates and everything

And they hired a bunch of new staff in, I believe, 2022, the layoffs in 2019 are now nearly 6 years in the past, please be realistic
LSD 28 Dec, 2024 @ 2:59am 
Originally posted by Uma Purpura:
Originally posted by LSD:
They're quite literally the only 3 game modes, and all balance decisions (what little there are, anyway) are made based around these 3 modes.
"world exploration" is literal PvE -- y'know, environment.

The reality is, none of the game has received "much love" in terms of development time. The past 6+ years of the game has amounted to little more than a sprinkle of "new" recycled maps every year or so, and very little else.

The game is very clearly "meant" for PvP. The fact they've laid off the vast majority of their staff since 2019 doesn't change that.

Good, there we have it, then you yourself admit that it's not meant for PvP since a single game mode you define as "PvE" takes precedence over the other two by a huge margin in terms of updates and everything

And they hired a bunch of new staff in, I believe, 2022, the layoffs in 2019 are now nearly 6 years in the past, please be realistic
The game going into maintenance mode in 2020 doesn't mean it's "not meant for PvP" any more. It just means the devs don't care about the game any more.
Uma Purpura 28 Dec, 2024 @ 3:17am 
Originally posted by LSD:
The game going into maintenance mode in 2020 doesn't mean it's "not meant for PvP" any more. It just means the devs don't care about the game any more.

I don't even know what this is supposed to mean? Strikes me like an attempt at spinning a logical fallacy

I would also like a credible source for the claim that the game was at any point in maintenance mode and for the claim that the devs do not care any more, otherwise I'm not going to entertain that as valid argument for the sake of our exchange here, sorry
And, respectfully, by credible source I mean some sort of official confirmation or acknowledgement of those notions, not something you puzzled together in your mind
LSD 28 Dec, 2024 @ 3:40am 
Originally posted by Uma Purpura:
Originally posted by LSD:
The game going into maintenance mode in 2020 doesn't mean it's "not meant for PvP" any more. It just means the devs don't care about the game any more.

I don't even know what this is supposed to mean? Strikes me like an attempt at spinning a logical fallacy

I would also like a credible source for the claim that the game was at any point in maintenance mode and for the claim that the devs do not care any more, otherwise I'm not going to entertain that as valid argument for the sake of our exchange here, sorry
And, respectfully, by credible source I mean some sort of official confirmation or acknowledgement of those notions, not something you puzzled together in your mind
Anyone who played the game prior to EoD is well aware of the fact -- hence their desperate appeal to new players with free legendary weapons + mounts.
It's hilarious to suggest otherwise, especially when they're pushing out shamefully recycled grinds and calling it an expansion.

Hey look, rifts are back again! But they're bear rifts! Not demon rifts! Nor riftstalker/awakened rifts!

Next expac, Zhaitan's back for a 50-man raid where everyone has to man the guns and press 1.
Uma Purpura 28 Dec, 2024 @ 4:10am 
Originally posted by LSD:
Originally posted by Uma Purpura:

I don't even know what this is supposed to mean? Strikes me like an attempt at spinning a logical fallacy

I would also like a credible source for the claim that the game was at any point in maintenance mode and for the claim that the devs do not care any more, otherwise I'm not going to entertain that as valid argument for the sake of our exchange here, sorry
And, respectfully, by credible source I mean some sort of official confirmation or acknowledgement of those notions, not something you puzzled together in your mind
Anyone who played the game prior to EoD is well aware of the fact -- hence their desperate appeal to new players with free legendary weapons + mounts.
It's hilarious to suggest otherwise, especially when they're pushing out shamefully recycled grinds and calling it an expansion.

Hey look, rifts are back again! But they're bear rifts! Not demon rifts! Nor riftstalker/awakened rifts!

Next expac, Zhaitan's back for a 50-man raid where everyone has to man the guns and press 1.

I simply asked for a credible source. This here is not a source, this is an opinion

You use wording like "well aware of the fact ", yet you don't present facts here, only your own opinions

And you contradict yourself as well, quite a lot I might add, because in your previous comment you first claim that the game is in maintenance mode, but now in this comment you talk about the recent and potential upcoming content in the "next expac". Games in maintenance mode by definition do not receive any new content or updates or expansions.

And please refrain from saying things like "It's hilarious to suggest otherwise" when talking about your own opinions, it comes across as extremely arrogant and very distasteful to present your own statements and opinions as unquestionable truth.
So I am not merely suggesting otherwise, I am directly telling you otherwise and I will not accept a subjective opinion as fact unless you can prove to me that what you say is actually true and not just something you made up in year head
LSD 28 Dec, 2024 @ 4:11am 
Originally posted by Uma Purpura:
Games in maintenance mode by definition do not receive any new content or updates or expansions.
By definition of what, a made up term used for a dying mmo? Yeah, let's talk semantics on mmo lingo.

The fact is they've been recycling garbage for the past nigh-on 5 years now. The "new" map is anything but. It's the same enemies with the same PoF bounty garbage that everyone hated way back in 2017, never mind 2024.
The closest thing to a new enemy is the titans -- reskinned minotaurs from the base game.
Spears? Literally the underwater spear weapons, right down to using the same stance (only instead of swimming, you're standing, so it looks insanely bad). All the spear skills are recycled from existing weapon skills, e.g., Guardian GS 3 = all the spear "leap" attacks.
Warclaw? Itself a reskinned griffon, and released with PoF, yet presented as brand new for Janthir.

It's funny to see new players lapping this up.
Last edited by LSD; 28 Dec, 2024 @ 4:11am
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