Remnant II

Remnant II

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zmanbuilder 5 Nov, 2024 @ 7:30pm
What would you want in a remnant 3?
I do not want cringe dialog, but i would love personalities, like a being a dandy, a jock, a grizzled veteran. psycho doctor, etc.

I want it to be complete, all the worlds from 1 and 2, plus at least 3 new worlds, and all the gear from previous games, (not rings and amulets).
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Showing 1-15 of 69 comments
Xaelon 5 Nov, 2024 @ 10:22pm 
More worlds and more stuff to tinker with. Being able to visit Reisum again would be nice.

A run-based mode separate from the campaign where items have random stats. So you could find silly stuff like sporebloom with a 10 shot magazine or corrupted meridian that shoots one very nasty rocket. A "just for fun mode" that allows for REALLY broken builds.

I will take a paid expansion for this game or a sequel. I just want more Remnant mostly.
MrLuckless 6 Nov, 2024 @ 12:33am 
For once, a game in the series where we stop going to Yaesha.
Soupcan Tactics 6 Nov, 2024 @ 1:13am 
Honestly wouldn't have to change too much, the formula is great. The easy answer is 'more' but specifically planets. I'd love to see the worlds from R1+2, toss in a few new ones and one more type of tileset. I liked all the corners, corridors, and cover in R1's tilesets. I like the design and personality in R2's tilesets. Maybe expand on the labyrinth. Boss Rush makes a good gamemode for pre-existing characters and survival made a good gamemode for roguelike action. Hard to say what to add specifically, so yeah... The easy answer is 'More Remnant'
Shoah Kahn 6 Nov, 2024 @ 1:29am 
- open world or contiguous biomes; failing that, no loading between sections in a map, with traversal done via doors, elevators, gliding, zip lines etc.
- more exploration within maps than the crystal-A > detours > crystal-B set-up
- more pronounced procedural map segment generation
- provide all the content from the first, two games (weapons, trinkets, gear etc.) in the base game, instead of re-inventing the wheel [again]; all DLC should be fresh content
- day-night cycling that affects enemy spawns
- dynamic weather that affects status effects (e. g., "shock" is amplified in rain)
- an option for the melee weapon to be a cycled weapon, like the firearms are (i. e., not swung automatically when attack button is pressed without aiming)
Last edited by Shoah Kahn; 6 Nov, 2024 @ 1:31am
monodarkness 6 Nov, 2024 @ 4:46am 
Less bug would be nice, since now we pretty much get new bug with each new patch.
Also fixing bug in a way that rewards player with what they would get, instead of needing them to do the entire thing again, or completely lock them out.
Last edited by monodarkness; 6 Nov, 2024 @ 4:48am
Zep 6 Nov, 2024 @ 5:06am 
A more developed Earth / urban biome. I missed that from R1 on R2 .

And a Biome/world under the water, cyberpunk aqualungs, harpoons, marine monsters, imagine the possibilities...
Last edited by Zep; 6 Nov, 2024 @ 5:08am
Porculeitor 6 Nov, 2024 @ 5:36am 
Actually decent hardware optimization.
Nero Nox 6 Nov, 2024 @ 8:23am 
go back to the roots "souls with Guns", right now it's "souls-lite with Skills"

but after the inclusion of the boss-rush update and the prism I wouldn't be surprised if it will be a mobile game xD
Morrow 6 Nov, 2024 @ 8:32am 
Honestly, Id want to be able to make a character who is one of the Pan or a robot or something neat found from one of the other worlds. I'm a sucker for character customization.
Copy & Cat 6 Nov, 2024 @ 8:57am 
Slighty more open and less linear, not mecessarily open world but being able to explore more places in different orders. The rest of the things are more about improving the features they have instead.

edit: forgot the most important thing of all, less talkitive character when killing a boss
Last edited by Copy & Cat; 6 Nov, 2024 @ 5:15pm
Naewyng 6 Nov, 2024 @ 10:49am 
Well, here's what I would love to see!
- All worlds we have seen so far (Earth, Rhom, Corsus, Reisum, Yaesha, Losomn, N'erud) and then some (since the labyrinth supposedly has infinite worlds)
- Even more customization! Bring back the armor effects from remnant 1, but in a different way: have "sockets" in armors and you can put whatever effects you want through "armor mutators", and make limits based on armor type (the same light, medium, heavy and super heavy that we already have)
- MOAR WEAPONS! But also include all the weapons we have seen in both remnant 1 and remnant 2
- MOAR ARMORS! but also include all we've seen in remnant 1 and 2
- Complete, modular worlds!

Now "Complete, modular worlds" is something I want to explain a bit.
Right now, the worlds come in modules that are completely separated and don't have an "actual position" in the world. They're just "floating around" somewhere in the world.

What "complete" would mean, is that we have a huge world that is completed (think a whole city, like GTA 5's Los Santos, for "Earth"), and the modular part would just be the sectors of the world that you have access to, so we still have multiple paths with specific world bosses, but these are now in specific parts of the world.

So to translate this to current Losomn, the Asylum wouldn't just be "somewhere", it would have a specific position in the entirety of the Losomn world, and you would be able to see it from a common module, like the clocktower (on top of the clocktower), you just wouldn't be able to access it if you had the "Faerin/Faelin" path. You would also be able to see the lighthouse, the one true king's castle, etc. from the clocktower, and vice versa.

This would have the advantage of being able to create some modules that are completely inaccessible from certain paths (because you literally can't get there unless your path would take you through another "main path" building). For a concrete example, you wouldn't be able to get the sunken witch module because that would require you to physically go through the one true king part of the world, which is not in your main path.
raccoon iq player 6 Nov, 2024 @ 12:34pm 
Friends to play with : C .
My favourite build in Dark Souls is the spear and greatshield tank. I want that.

Post-Root Yaesha? Help Jinas rebuild her empire, or help the Flautist lead the Pan to freedom?

Or just flip the game on its head. Play as a Pan coming to help the humans sort their shenanigans.
Shade30Seven 6 Nov, 2024 @ 4:41pm 
For me! since this being a loot shooter, I would like to see them implement some sort of seasonal events like in diablo, were players can compete against one-another on a leaderboard per season then. I think it would help the longevity of the game but thats just me!
Half-Vampire 6 Nov, 2024 @ 7:25pm 
Better, less ugly and more robust character creation.

:teeth::maiden:
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