DRAGON BALL: THE BREAKERS
A Cave-Hiding Teammate
Three minutes into the match last night, nobody has been hurt yet and Guldo is spotted at the opposite side of the map. The boosted speed of the bike build I'm trying takes me to the edge of the map, where I notice a cave I didn't know existed. I go inside and it is empty, so I turn around. That is when I notice something by the entrance.

Sniveling, clinging onto the wall by the entrance like an insect, with his butt sticking out, I find one of my teammates. I am confused at first, but then it hits me. The cave is hidden right at the border of two zones in case one gets destroyed. This is an Emergency Time Machine (ETM) Gamer.

This flooded me on the spot with a flashback of one of the first seasons of Attack on Titan when, after spending all of their resources and losing valuable people, the injured heroes crash through the glass windows and collapse exhausted onto the floor, only to notice their clean, fully-supplied, fresh teammates hiding comfy under the tables with all the doors locked and one of them waves languidly from under the table at one of the heroes.

I feel they should add to the game a cinematic achievement for that kind of player when the ranking patch comes out. Here's what the script should be like:

EXTERIOR, A WELL-LIT MUDDY FIELD - NIGHT
The players seem exhausted, and Coach Vegeta is shouting at them through the rain.

COACH VEGETA: "One of you is somehow missing, so you better work harder than ever before!"

INTERIOR, A DANK LOCKER ROOM
A relaxed player is sitting comfortably in his dry uniform, which his mom ironed for him last night and left him a note: "For my little champ, we're very proud of you". He sits on a bench by the door nearest the school bus. He has an earbud in his right ear, and is holding his vape pen and a fiddget spinner. A door slams open on the opposite end of the room and Coach Vegeta lumbers in out of the rain, soaked and muddy. Lightning strikes outside, illuminating the locker room and momentarily turning him into a dark silhouette. He looks down at the fresh, warm player.

SLOW CLOSE-UP

COACH VEGETA: "I thought I'd find you here".

In his hand, the coach is carrying something wet and muddy, something which he hangs on that player's locker. It is a bronze participation medal, in the shape of a smiley face.

COACH VEGETA: "You are the NUMBA one ETM gamer".

There is a pause, as we get a close up of the dripping medal swinging in the wind.

VOICEOVER: "DRAMATIC FINISH!!!"

The medal continues swinging in the wind, even after the words "DRAMATIC FINISH!!!" are stamped on the screen.

FADE TO BLACK
Автор останньої редакції: Dalek Sec; 10 груд. 2023 о 2:47
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The ranking system patch actually fixed this.

All ETM gamers will be stuck with each other in A1, creating never-before seen gameplay.

Creating also a weird bump for new players to get over, I'm coining a new term here: "The A1 Hell".

New t-shirt reward idea: "Welcome to A1 Hell".
Цитата допису Dalek Sec:
The ranking system patch actually fixed this.

All ETM gamers will be stuck with each other in A1, creating never-before seen gameplay.

Creating also a weird bump for new players to get over, I'm coining a new term here: "The A1 Hell".

New t-shirt reward idea: "Welcome to A1 Hell".
HFIL, not hell.
Цитата допису maDEMOman:
Цитата допису Dalek Sec:
The ranking system patch actually fixed this.

All ETM gamers will be stuck with each other in A1, creating never-before seen gameplay.

Creating also a weird bump for new players to get over, I'm coining a new term here: "The A1 Hell".

New t-shirt reward idea: "Welcome to A1 Hell".
HFIL, not hell.

I had to look it up,:
"A substitution for 'hell' in the early English dubs of Dragon Ball Z. Stands for Home for Infinite Losers."

You sir, are a scholar and a gentleman. I want to believe that if I had known anything about the dubbed version I would have come up with that. But now we'll never know. As it stands, I award you the highest accolade: :markofkame:

And with no further ado:

New t-shirt reward idea: "A1 HFIL" ogre shirts.
Автор останньої редакції: Dalek Sec; 27 груд. 2023 о 4:46
They are gone. I don't see cave-hiding teammates anymore, which means that the least of the 30 problems Breakers has has been fixed!

Suuuureee, you can argue that the ranking system (which is what fixed this problem) introduced multiple new problems... but that would make you a Negative Nancy and it also did some good things for the game... it's a mixed bag, is what I'm saying.
-INTERRUPT FEED-
SYSTEM ERROR
...

This just in: ETM gamers are actually getting out of A1,

The calculations were wrong! They are making it at least as high as S4. This jeopardizes everybody's ranks. I had no idea. To make matters worse, the level 0 AFKer ended up in his spawn pixel as one of the 3 who survived and won. New hypothesis: they just keep playing and keep getting carried and slowly but surely they can get to at least S4. This is from console:

https://gtm.you1.cn/sharedfiles/filedetails/?id=3125607786

Can you get those medals just by getting carried? I just don't know enough. I guess you could do the bare minimum as a checklist and then cave-hide to make sure you survive? New meta?? Wow, that would be so weird. You figure out how to do the bare minimum quickly and that's it, you hide the rest of the time? Knowing that the others will play their heart out and risk their lives to win it for the whole team and even if the raider wins you are parked right by the ETM.

I guess that means ranks are just like levels: it just measures playing time (at least up until Z3 or something I imagine).

Alternate hypothesis: there are two types of ETM gamers, constant and circumstantial. That makes sense. Just like AFKers don't AFK all the time. This ranking system is a lot more complex than anyone thought it would be. Also, I see more Z5s already than they probably thought there would be. It's too complex an issue, it has a life of its own. Regardless, A1 HFIL should still be coming, it's just that not all ETM gamers will be there.

Mandatory shoutout to Ironcane for his gonzo investigative journalism.
Автор останньої редакції: Dalek Sec; 29 груд. 2023 о 2:41
Цитата допису Dalek Sec:
Can you get those medals just by getting carried? I just don't know enough. I guess you could do the bare minimum as a checklist and then cave-hide to make sure you survive?

Bronce = 5 Poins, Silver = 10 Points, Gold = 15 Points, Platin = 20 Points
ETM gives Gold (15 Points), 4x Bronce gives 20 Points
That would be 35 Points.

A1 need 51+, A2 need 54+, A3 need 57+, A4 need 60+ and A5 need 63+ Points

Let's say you open some Chest, save some Civs, find one or two DBs and hide the rest of the game. That would be easy 1-3 Gold medals (each 15 points). Maybe revive a mate. Never engage, never fight.
Distance Travel Silver (10 Points)

For example:
That would be Gold ETM (15), + Gold Chest (15) + Gold Civs (15) + Distance (10) and 1 random bronce (5) = 56 Points

So yeah, ETM and hiding easily can carry you to A3/4 and if your teammates beat the raider or start up the STM it's platin and give +5 points to 61
Цитата допису Lokke:
Цитата допису Dalek Sec:
Can you get those medals just by getting carried? I just don't know enough. I guess you could do the bare minimum as a checklist and then cave-hide to make sure you survive?

Bronce = 5 Poins, Silver = 10 Points, Gold = 15 Points, Platin = 20 Points
ETM gives Gold (15 Points), 4x Bronce gives 20 Points
That would be 35 Points.

A1 need 51+, A2 need 54+, A3 need 57+, A4 need 60+ and A5 need 63+ Points

Let's say you open some Chest, save some Civs, find one or two DBs and hide the rest of the game. That would be easy 1-3 Gold medals (each 15 points). Maybe revive a mate. Never engage, never fight.
Distance Travel Silver (10 Points)

For example:
That would be Gold ETM (15), + Gold Chest (15) + Gold Civs (15) + Distance (10) and 1 random bronce (5) = 56 Points

So yeah, ETM and hiding easily can carry you to A3/4 and if your teammates beat the raider or start up the STM it's platin and give +5 points to 61

There we go, that's great. The specimen in the example is S4 and the game says he did enough to get 3 gold + 2 plat = 85 points. How high in rank will an average of let's say 80 points get him in the long run? You say A5 needs 63 to break even. If the increments are linear, it would be 75 needed to sustain S4. ... which would mean that guy is still ranking up! All the way to Z1 if these calculations are correct!

That can't be the kind of player they imagined would be wearing the Z1 prizes. He reacted to being called out, which means he's there. The key beacon was right next to him and he did nothing. This is no fluke, but the way this kind of player plays. Any player I know, even if they were on the phone, would say "I'm at the edge of the world, there is nothing going on here, let me get that key real quick so that this area does not attract the raider, if for no other reason". The players I know, if they had an emergency, would not be at the computer ready to react if somebody calls them out. Also, that doesn't seem like a place where they would hide in an emergency, that looks like a lookout place that you can flee from with cover when what you see looks dangerous.

Huh, well, thanks for the data.

Which would mean that Z5 will be super packed with people, as it is only 4 ranks higher than this guy. So Z5, if this is all true, will have ok players, pretty good players, great players, and amazing players. Why is that the ceiling??

This is the match:
https://youtu.be/1kbWhbOHM5c?t=668
Автор останньої редакції: Dalek Sec; 29 груд. 2023 о 3:51
Цитата допису Dalek Sec:
Huh, well, thanks for the data.

Here you can see the full list for points needed / extracted at the start of a match.
https://dbas.bn-ent.net/en/information/?p=535

A5 = -63 for each match started.
S5 = -68

ETM: +15 Points
STM/Raider beaten: 20 Points
Let's say shenlong wish: guaraanted platin +20

Broce is minimum (+5)
So the round is 15/20 + x + x + x + 20
That alone is 50/55 points
Some chest, some civs, a rescue, distance travel all silver
15/20 + 10 + 10 + 10 + 20 = 65/70
Just for your team carrying you
I'm in Z5 and all I do is wait for the ETM

As far as I am aware the medals are the way ranks worked, so as long as you do a little bit and stay on the spot you can just idle out of the match

The ETM is a gold medal, looting around the waiting spot is usually a silver and if your forced to relocate then you get more rewards. It's honestly better to not fight for the STM and wait for an ETM to appear with SOS. It is way faster and better to secure the gold then it is trying and dying for the platinum

So honestly I would advise waiting near an ETM near the end if your not doing too well. Don't go near others and the raider will likely not get you. You will likely escape early if he kills 4 people but if he takes away 3 zones a full SOS can usually escape a raider finishing an STM

As for all the above, I don't get why people are mad at a system that punishes players going for the better way to finish. The ETM is the best win in the game, STM happens so little

People wanted this and now we have a try hard meta, a meta so boring with no fun allowed. I try to just stay away and let people do their thing. It always works out and usually over time you get the results you want

At Z5 you need 5 gold medals to keep the bar where it is, anything plat beyond that adds a little
Автор останньої редакції: eNeMeE; 29 груд. 2023 о 7:38
Doing a nostalgia run, hard to believe cave-hiding teammates were the worst we had to worry about back then. We didn't know when we were well off.
Not worse than a super transphere hiding in caves letting his entire team die. I swear some people cringe me in this game


https://medal.tv/games/dragon-ball-the-breakers/clips/igZaVF4r3fCSJ-AtK?invite=cr-MSxWeTMsNDAxODUwNCw
Автор останньої редакції: Sayainji; 8 груд. о 11:16
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