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you get to select your keyword set at the start of the game, you could just select the easiest set, which has almost no requirements
if you for instance select the Basic keyword set, pretty much the only room requirements that still exist are those that are self explanatory (like the 'Mages Tower' needing to be a tower or bedrooms needing to be Private)
Secondly, I tried all the styles and several with the "freeform" tag, none of them pleased me (otherwise I wouldn't have created this topic)
Good, so with freeform and the basic style the game still requires a Geomancer's hall on the foundation... well, great, but what if I don't want a geomancy hall on the foundation, what if I want it on the 3rd floor? I'm not going to adjust to this crazy system, I want freedom of choice for myself and my gameplay.
OP, if you change your Architecture Style setting to "Freeform" there are no requirements for Skewed, Towered, etc. There are a grand total of 2 rooms that have those kind of requirements, and both are to have nothing on the backwall/use a glass room.
The Geomancer's Hall has no such requirement.
Rooms do have a requirement for things like chalkboards, specific types of bed, etc. But they do not have Silent, or Private, etc.
Having said that - I'm on the pre-release version, so yours may be different if you're still on the main release. But assuming this doesn't change between pre-release and main, perhaps your strongly worded feelings will be happier.
That last part is a reflection of the way you express it. I don't see it as "crazy" that someone studying earth magic might want to be close to the earth, or that someone studying lightning needs to be up high. Just like I don't see it as Crazy that my mages don't have an AK47 to gun down the chest smashers or an Apache chopper to take out overland fog invasions.
Every game has constraints on the player. I don't have limitless health in fps, or limitless resources in 4X. There are plenty of those constraints here, too. My mages have limited health, and I have limited raw mats. My mages need to sleep and eat. And so on.
If you don't like a particular constraint, that's fine. But that's a long way from deciding that it's absurd or crazy just because it is a constraint. Why not decide it's crazy to have to deal with hunger or conviction?
Anyway - back on topic: the rules are looser on "freeform", and are looser again in the pre-release.
Oh, sure, I could answer all your complaints... but I'm not going to waste my time. We're not having a debate here.
And to all those like this dude, before writing something like this: remember what the room system was like in Oxygen, which this game often looks back to.
Likewise.
That's the thing: what you are complaining about is not a problem. It's how it is intended. If you don't like it, then that's not the game for you. Ask for a refund and go play something else that fits more with what you want.
That said its not my biggest complaint, If anything my biggest gripe is more so linked to how many people i can have in my school before everyone gets stressed out despite having plenty of food and space.
The standard room settings are fairly easy to learn. Once you've built one of a type, you're far more comfortable building another like it. There are a few tricks to learn like having an internal roof and placinbg a door on an external wall for example.
Just set your mind to building the room you want, look at what it needs and just build it. Once you've done it, you'll get a sense of accomplishment because you earned it.
Did you even read the first paragraph of the comment you replied this to?
It answers how you can have almost all keywords disabled in your game. I'm not sure how you consider that to be "off-topic".
The rest was a reflection your communication style and whether you could learn to be more effective. But since you've doubled down on that style I guess neither of us have anything further to say on that topic.
Regardless - if you don't want the logistical challenge that keywords provide, just use the game difficulty setting 'freeform' and have almost all of them removed.