Talvisota - Winter War

Talvisota - Winter War

SgtJoe  [udvikler] 25. maj 2020 kl. 23:20
Update 1.1 Full Patchnotes
NEW CONTENT:
  • Kiviniemi
Because this is a brand new map, it may have some visual or balance issues.
We are counting on you to give feedback in the Talvisota Discord or Steam Forums!

BUGFIXES:
  • Fixed AVS and SVT stripper reloads "stealing" rounds from other magazines
  • Fixed invisible stripper clip on the M38 Carbine
  • Fixed missing map preview images in the server browser

GAMEPLAY CHANGES:
  • Reduced 203mm artillery suppression range from 216 meters to 54 meters
  • Increased HT-130 flamethrower range from 30 metres to 35 metres
  • Removed FOV zoom from HT-130 turret
  • All tanks now have HE shells loaded by default
  • Increased 53-K AT gun traverse limit
  • T-28 HE rounds are slightly faster and have a larger explosion radius
  • T-28 AP rounds are significantly slower and have worsened AP performance
  • Fixed Dyakonov grenades bouncing too far when impacting terrain
  • Increased player stamina regeneration rate
  • The AVS now does less unnecessary stripper reloads
  • Added Smoke grenades to Finnish Assault and Soviet Elite Rifleman
  • Added sidearm to Soviet Grenadier

MAP REVISIONS:

Aittojoki
  • Increased cooldown times for commander artillery
Boreal
  • Reduced intensity of indoor LUT
  • Increased tree coverage
  • Updated B and D capture zones
  • Changed Finnish Tickets to 550, Russian Tickets to 600
Kollaa
  • Fixed recon planes
  • Lowered the spawn forward movement time to 20 seconds
  • C and D can now only be recaptured a few times before locking
  • Fixed error where you could be inside D while near the zone for C
  • E now uses the same tank spawn location as C and D
  • Added three AT guns near E
  • Duckboards now spawn after E is captured to allow the tanks to cross the trenches (near infantry spawn 1/the ammo pillbox)
  • Spawn protection is now disabled after Finnish reinforcements are cut off
Mannerheim
  • Reworked tank routes and forest placement
  • C and D points now lock on capture
  • Added additional entryways to Point F
  • Changed Finnish Tickets to 600, Russian Tickets to 650
Mantsi
  • Fixed ambient sounds
  • Fixed spawn protection on A and C
  • Changed Finnish Tickets to 400, Russian Tickets to 550
  • Increased C capture time from 50 to 60 seconds
  • Added 2 AT guns for Finns on C
  • Added more cover on A
  • Changed cap zone shapes and locations
  • Increased distance between A and B cap zones
Salla
  • Added E objective at howitzer
  • Increased map time to 25 minutes
  • Increased Finnish Tickets to 400, Russian Tickets to 450
  • Decreased cooldowns for commander abilities on both teams
  • Updated role counts for both teams
  • Added three HMGs for Finns at D and two at E
  • Added more objects and cover all around the map
  • Replaced placeholder houses at A
  • Updated several No Artillery volumes
Suomussalmi
  • Redesigned E and F
  • F is now in it's own phase instead of being tied to D and E
  • Capture time for E increased to 32
  • Added HMGs to C and F
  • Decreased time limit to 40 minutes
  • Modified Spawn Protections zones for all objectives
  • Increased amount of spawn points for each set of objectives
Summa
  • Removed collision from many small objects on the ground
  • Added pathways for tanks
  • Improved trench collision to better allow tanks to cross
Tolvajarvi
  • Fixed an erroneous commander radio
  • Increased objective capture times
Sidst redigeret af SgtJoe; 26. maj 2020 kl. 15:25
Dato opslået: 25. maj 2020 kl. 23:20
Indlæg: 0

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