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It is seriously unlikely that I will pick it up again to develop more content, from time to time I do think of maybe add something, but at the same time I feel that the package is now neatly tied up together, and adding more stuff usually means a lot of testing and bug fixing related to the added content. So now, unless a new bug pops up, I don't think I will develop this game any further.
I did make the cheats to give a bit of freshness to it in the long run, like maybe replay the game and only use a weapon type throughout (ignore the objectives, just going after the scores), it may surprise to play a few levels so differently, especially on the higher difficulties where you have to get the rhythm right and follow a strategy from start to finish.
With cheats you can choose any weapon (except the free DLC one, that "rocket" launcher) to spawn with.
But yeah, if I had the knowledge from the start I would have tried to make a level editor ingame, for the sort of game it is it would have been a very welcome feature, even if just to go after scores.
I would've loved if a level editor/workshop support could've happened. Would be cool to see what people can make for this game.
Your request, while nice suggestion, does require some more fine tuning that I cant afford to do right now (its a bit too deep in the whole setup, messing around with it might cause a few different issues, and considering how long I haven't touched on it it all feels a bit too fragile to start tinkering around so deep inside and risking messing it up somehow).
I would have loved to have a workshop feature (when I was younger I loved messing around with mods, they bring so much longevity, its a bit why I added some mechanics over time like the free aim where it would be up to the player to have some freedom of tweaking the game how he wanted, even if it didn't make sense as how it makes the game a lot harder) but I didn't know how to implement it back then and how it would have worked out, and considering the amount of work it took me to have the game properly done, and trying to get around fixing all the bugs that would pop up over time, I couldn't handle doing that kind of task too.
Sorry that I never replied to your original post at the time.