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Αναφορά προβλήματος μετάφρασης
The only real reason to switch to Feudal is personal preference. Administrative could potentially be considered by some to be more micromanagement. For example, to use all those extra MAAs, you have to individually request them from vassals, and you have to manually manage Appointment score for your family members.
I could reasonably see someone preferring Feudal for those reasons, but it's simply a worse government form in the objective sense.
I think the lack of independence factions is too powerful. If you can break the cycle of constant rebellions, then you're pretty much unstoppable, especially with all the neat court items Byzantium gets.
Thanks everyone for their contributions.
Not because I didn't like Administrative, but simply because it was too new for me to get in to yet. I feel like it's a lot more complicated playing in an administrative government compared to a feudal one
The micromanaging alone of who's inheriting what and all the political schemes are clearly a sign that it is
I have played feudal rulers recently and they are the same but wit a few measure to keep them up to snuff.
One thing I like, is they aren't trying to make a gov distinctively superior, rather another way of approaching game-play.
For pure warrior societies, Feudal is still vastly superior. There are multiple reasons, but the main one is: knights.
MAA are important, but more important is the fact, that you can only support as many MAA as you have counties. Unstations "excess" MAA are vastly inferior in quality and are not any better than mercenaries. That's why there is a natural "limit" to admin power growth.
Warrior societies on the other hand focus on knights, which are arguably always either very powerful, or downright broken. Hyperboosted knights deal such incredible amounts of damage. Just put it into perspective: A knight with 30 prowess (low end for a mid-late game warrior culture), does 3000 damage. This is roughly as much as a unit of armored footmen. Warrior cultures usually have tons of knight effectiveness though. 300 % is basic, 500-700 % about what you should be able to get if you build your culture for that purpose. So a single knight will do, if we take 500 %, 15 000 dmg, which equals 500 armored footmen. In mid-late game, having a steady supply of knights with 40-50 prowess is absolutely not a problem with feudal, because compared to admin government, noble familities that hold land have exceptional growth potential. They have more predictable successions and therefore are capable of building up quite a substantial armoury over the years, with blue and purple gear, giving you in the end dukes, that surpass even 60 and 70 prowess.
Admin might be better at preserving the power of the titles, but feudal does a better job at preserving the power of the noble families ruling over those titles. Because those knights are absolute powerhouses, that carry the fights even harder than any excess MAA could, warrior societies are better off with feudal than with admin. Adming is arguably better with every other culture and lifestyle type though.
Thank you!