Timberborn

Timberborn

game crash/hang on launch
i started the game up yesterday and nothing i get the normal starting black screen then it kinda flashes then stays black (longest i have waited was around 5 mins) until windows decides its not working then has me force close it.

i have no crash logs
i have no mods installed
i have reinstalled the game
i have reinstalled my gfx card drivers

i am running
windows 11 version 24H2 os build 26100.2605
Processor AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
Installed RAM 32.0 GB
GFX card amd radeon rx 6950 xt

anyone got any idea as to why my game no longer works?
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i found a player log file this is what it says

Mono path[0] = 'A:/SteamLibrary/steamapps/common/Timberborn/Timberborn_Data/Managed'
Mono config path = 'A:/SteamLibrary/steamapps/common/Timberborn/MonoBleedingEdge/etc'
JobSystem: Creating JobQueue using job-worker-count value 8
Initialize engine version: 6000.0.16f1 (ae37dbaefed8)
[Subsystems] Discovering subsystems at path A:/SteamLibrary/steamapps/common/Timberborn/Timberborn_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon RX 6950 XT (ID=0x73a5)
Vendor: ATI
VRAM: 16311 MB
Driver: 32.0.12019.1028
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.524 seconds
- Finished resetting the current domain, in 0.002 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 9 workers.
ERROR: Shader Hidden/Universal Render Pipeline/DBufferClear shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Initialized touch support.
UnloadTime: 1.906500 ms
Starting game version 0.6.9.3-b880551-sw
grilled.dev_Mechanistry  [developer] 7 Jan @ 1:08am 
Hi, please send the full logs file at logs@mechanistry.com so we can investigate the issue.
Here's a guide on how to do it just in case:
https://gtm.you1.cn/app/1062090/discussions/2/3110269213859735252/
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