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Bir çeviri sorunu bildirin
I also agree that some of this is too complicated for the average mainstream player, but that's okay. I think that the Roguelike/lite genre is absolutely overcrowded with simplified 'lite' RPG experiences. I personally want to play deeper and more systemic roguelikes, so this is where I want to push GUILT and I hope eventually we find others who are also itching for the same thing.
Thanks for the input.
Best,
Dmitry
(and i played to terra without the wheel working.. so )
i tried to lvlup so much, that i can get all wheel stats..
but i can barely proceed beyond lvl 90...
not because iam not strong enough^^
its because of the freezing ;(
there are too many things flying around
-mana
-crit
-holy bolt
-mobs
-other stuff
all this things fill a not endless "list" (of sprites?), that gets full even in the first enemy encounter x.x
also, it seems that you played a spellcaster character this time, yes? if so, then game gets really easy once you get the items for perfect build. I am, however, struggling a little bit with other classes like Vandal and Fool. somehow feels like their late-game will never be as easy and buttery smooth, as with the Koldun...
but i always use holy bolt "stat"
because its so enjoying ;)
at least.. until my game nearly freezes
(and its not pc related.. its unreal engine stuff)
shows how the freeze looks